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Necromunda Desperation Campaign 1.12

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Oct 14, 2018
25
19
13
Australia
2_Minutes_Turkish submitted a new resource:

Desperation Campaign - A campaign rule set designed to slow resource gain and increase xp gain in a treasure hunt setting.

The Lost City of Atlantarse sunk into the Underhive millenia ago and great treasures along with it. During a time of great poverty, the Clan Houses have sent the best scummers they could muster into the depths to discover these lost riches and bring them back to Hive City.

This campaign features a number of changes to the traditional campaign modes and some altered rules like;
-scenarios adapted from the basic campaign
-house rules for melee combat
-gang composition and starting resources...
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Oct 14, 2018
25
19
13
Australia
2_Minutes_Turkish updated Desperation Campaign with a new update entry:

Version 1.01 update

  • Fixed formatting issues.
  • Clarified wording and added Muliplayer Battles to Deep Dive scenario.
  • Clarified wording for when two opponents facing off are both Targets.
  • Changed House Patronage to 50 credits per 100pts of difference. Players can also purchase Spurious Chems for their gang.
  • Changed Prodigy limit to 3 from 2.
Read the rest of this update entry...
 
Oct 14, 2018
25
19
13
Australia
2_Minutes_Turkish updated Desperation Campaign with a new update entry:

Version 1.10 update

Apologies to all for the inconsistencies, spelling and formatting errors from the previous two versions. I have given the whole system a large overhaul, including a complete change to the way scenarios are chosen. Hope you enjoy.

V1.10
  • Changes to the Deep Dive scenario, including deployment, multiplayer and hazard rules.
  • Changed the Pop a Crate action to make it more beneficial for gangs.
  • Opening a Crate during battle has been changed slightly....
Read the rest of this update entry...