YCE (Yaktribe Community Edition for N20+) - Development discussion
After some discussion and a vote, the community should focus on a full blown community edition for new Necromunda (N20+). This means a full overhaul of the rules, clarify, simplify, improve, and rebalance. However, it is a big job and we have to make severe limitations in order to have a realistic chance of achieving the goal.
If any official rule is questioned, it is important to note that we decide how the game should be. Not how GW has written it or how GW wants the game to be (RAW & RAI).
Disclaimers:
Suggestion phase (closed)
Collect suggestions per section/category:
docs.google.com
PM me with email to get access to edit this document.
Decision phase
Go through all suggestions, make decisions on what to change/improve/clarify/rebalance.
Finally, we go back and forth between writing the rules changes, playtesting and proofreading.
TIME SCHEDULE
docs.google.com
LONG TERM DISCUSSIONS (LOW PRIORITY)
VISION
THE RESULT
After some discussion and a vote, the community should focus on a full blown community edition for new Necromunda (N20+). This means a full overhaul of the rules, clarify, simplify, improve, and rebalance. However, it is a big job and we have to make severe limitations in order to have a realistic chance of achieving the goal.
If any official rule is questioned, it is important to note that we decide how the game should be. Not how GW has written it or how GW wants the game to be (RAW & RAI).
Disclaimers:
- This development will NOT including radical changes to the official rules like changing dice (from D6 to D12 for example).
- Anyone who wants to do something completely different are free to do so, but organize and discuss that somewhere else.
- This is a big project so we must have rapid progress with quick decision making. No topic should drag on for more than a week. Hopefully this project can be completed within a couple of months.
- We could always go back and revisit previous decisions later.
Suggestion phase (closed)
Collect suggestions per section/category:
- General principles
- Rules:
- Term glossary
- Scenarios (delayed until fter everything else is finished)
- Campaign (delayed until after everything else is finished)
- Tactics cards
YCE Suggestions
YCE (Yaktribe Community Edition) Suggestions For N20+ First pass: List of topics This document is intended for the first pass, a first run-through of all the rules. The result is a list of topics to be the basis of the subsequent second pass where we make decisions on what to change. The rules ...
Decision phase
Go through all suggestions, make decisions on what to change/improve/clarify/rebalance.
Finally, we go back and forth between writing the rules changes, playtesting and proofreading.
TIME SCHEDULE
- Suggestion phase (first pass):
- Finished
- Decision phase (second pass):
- In progress (General Principles)
YCE Decisions
YCE (Yaktribe Community Edition) Decisions For N20+ Second pass This document is intended for the second pass, going through all suggestions and making decisions. The result is a rules document that can be used in addition to all official rules. The rules are divided into the following chapte...
LONG TERM DISCUSSIONS (LOW PRIORITY)
VISION
- Eliminate ambiguity: Ideally, we should be able to completely remove the "roll-off when you are not sure what to do" rule.
- Reduce complexity: Complexity is good when it brings depth. Otherwise, it should be removed as much as possible.
- Increase player agency: And I mean real agency. That encompasses stuff like reworking the Sentry rules (that rob one player of their agency) and balancing weapons (more meaningful choices to make = more agency).
- Increase player engagement: That's where false agency can help. We want both players to be invested in the game at most times and having them do stuff can help, even if it's just rolling dice to determine a random outcome.
THE RESULT
- After all work is done, we will have a final YCE rules document. This will be a simple diff, explaining which rules are changed with page references to the original book. For example "replace text abc on page x with this text def". Players can use this document combined with official Necromunda books to play YCE. This will be a Common item at the Trading Post.
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