N18 Enforcers Sanctioner Brute

lordneg

Ganger
Apr 7, 2021
91
32
38
Has anyone already made custom cards for the sanctioner and the weapons, That can share them with me? Thanks 😊
 
Last edited:
If you mean the Yaktribe Custom Weapons Profiles and the Custom Ganger Profile, Yes I indeed have! Its also set on share with friends.


I have got a question myself, maybe somebody can help me out:

If I buy the Choke Gas Upgrade for the GL Array, does it get the same Limited Trait as the regular GL? And if so, since it is a Brute, can I re-buy that Ammo Type after I run out of Gas (haha, good pun)? And what about the Rangeband? I assume, it is that of the Flash Grenade Array, not the one of the Choke Gas Grenade Ammo?
 
  • Like
Reactions: Virzi
I have got a question myself, maybe somebody can help me out:

If I buy the Choke Gas Upgrade for the GL Array, does it get the same Limited Trait as the regular GL? And if so, since it is a Brute, can I re-buy that Ammo Type after I run out of Gas (haha, good pun)? And what about the Rangeband? I assume, it is that of the Flash Grenade Array, not the one of the Choke Gas Grenade Ammo?
As per RAW you use the profiles from the entry for the sanctioner. A few dramatic persona have different profiles for thier weapons from standard weapons and GW has confirmed that you follow the specific profiles rather than the standard ones in those cases.
The weapon is a grenade launcher array not a normal grenade launcher. You use the profile for the array on page 126 of the vaults of temenos, assuming it is the English version, and not the normal launcher. Thus all the sanctioner grenades have a short range of 6" and a Long range of 18" which is six inches less than a man portable version. You also use the accuracy penalties for the type of round/grenade you are actually firing regardless of other types you may have. So if you fire the choke gas you suffer -1 to hit at short range for that shot.

Additionally RAW as per core rule book page 88 "Most Hangers-ons and brutes have various options for their equipment - this must be decided when they are recruited cannot be changed later." Therefore they can not have stuff such as extra grenades in your case added to them.
The array has Limited traits for the Choke gas and Scare gas grenades so once they are gone they are gone.
One work around is to have a Bullet Merchant Hangers-on which changes any Limited traits in your gang, which your sanctioner is a part of, to scarce instead. So your Choke gas and Scare gas grenades in the array will be Scarce so once you run out you can still use them next game.
 
Thats quite a dumb ruling for the Limited Equipment for brutes, but yeah makes sense by RAW :D maybe I can have word with my Arbitrator, Im pretty sure this gets house ruled at our Campain, or at least I hope so.

Also I realised, that the Sledgehammer comes with Choke Gas naturally for just 5 credits more then just the Choke grenades for the Array, even with the better rangeband. I will just get that one instead :D
 
  • Like
Reactions: Virzi