Fellow Escher gang leaders...have you been frustrated with the toxin rule? and how it only seems to be worth it on the needle portion of the combi-weapon? does the Chem-synth seem like a waste of points if it only benefits one weapon? well let me re-introduce you to the choke gas grenade. for the low low price of 2 juves (who needs more rookies?) you too can throw a grenade 9" that cause a toughness test. that's a 50/50 chance of hurting a goliath ganger. but wait...chem-synth works on gas...so that looks like a 66%(3+) chance on a goliath. and a 2+ on anyone else. even if you miss your hit roll its a blast so may just stay put, doesn't require a target, and reloads on a 4+. ive fallen in love with the tactic and plan to kit out several gangers with it. especially in the ZM realm. what are everyone elses thoughts?