spafe
Executive Officer in charge of Hats
Staff member
Necromunda Custodian
Yak Comp 2nd Place
Tribe Council
So, having settled on my load out for the Voodoo Dolls (here: https://yaktribe.games/underhive/print/gang/795), I'm thinking about the starting skills for my leader. This is for a campaign that will be starting in a month or 2, and will be a long running one. My thoughts were therefore initially to go with Mentor for my leader as that will help some of the others gain some exp quickly. However I am aware my CL for escher is not great, therefore the ability to keep fighters in the battle might be better if I take Inspirational instead.
Thoughts?
(also if you have any other comments on my gang please say, happy to have other ideas/views to consider)
Thoughts?
(also if you have any other comments on my gang please say, happy to have other ideas/views to consider)