My gaming group is really just getting started so inexperience is a factor but we are finding we spend a huge amount of time just setting up our boards before a game starts.
Are there any tips or templates for balanced board layouts that we can use to get games going a bit faster?
We are playing 1v1 games as we just started out first 4 player Dominion campaign (possibly expanding to 1v1 with a NPC and possibly 4 player games) and we use Sector Mechanicus.
Gangs are Escher, Delauque, Van Saar, Chaos Cult and Enforcers.
I have terrain from Hive War, Dark Uprising and Underhive Sector, one of the other players has a Kill team set and another has some MDF and some home built. I am planning to make some home built terrain as well, including some 12" floor tiles.
At the moment our technique is to place a tall feature piece in the middle and then build out from that, connecting 2 to 4 mid-height pieces and mostly keeping the board edges only to lower height terrain to avoid too much crows nest sniping. Lots of scatter terrain at ground and mid-level, virtually none at the highest level.
Are there any tips or templates for balanced board layouts that we can use to get games going a bit faster?
We are playing 1v1 games as we just started out first 4 player Dominion campaign (possibly expanding to 1v1 with a NPC and possibly 4 player games) and we use Sector Mechanicus.
Gangs are Escher, Delauque, Van Saar, Chaos Cult and Enforcers.
I have terrain from Hive War, Dark Uprising and Underhive Sector, one of the other players has a Kill team set and another has some MDF and some home built. I am planning to make some home built terrain as well, including some 12" floor tiles.
At the moment our technique is to place a tall feature piece in the middle and then build out from that, connecting 2 to 4 mid-height pieces and mostly keeping the board edges only to lower height terrain to avoid too much crows nest sniping. Lots of scatter terrain at ground and mid-level, virtually none at the highest level.