N18 Fighting pit territory - broken?

Jun 8, 2018
29
6
18
Sjövik
So I'm thinking about this territory "Fighting pit" that my gang just got. Do I get these Hired Scum after the crew has been picked for the scenario, or are they added to my roster and among the ppl that might go on the scenario?

I mean, if the scenario has a starting crew of five random fighters, do I get five random fighters from my roster plus my hired scum or do I get five random fighters from my roster and the hired scum could be part of those five but also might not be?

I thoungt they were added after the crew was set, and not part of the roster. But then I read this article https://www.goonhammer.com/necromunda-dominion-campaign-territories-ranked/ where they say:

"Commentary - I can see this being useful in the early part of a campaign when rosters are smaller. However, since most games of Necromunda use between 6 and 10 models, when gang rosters start to get bigger, the utility of the fighting pits decreases rather dramatically."

That makes me think they're added to the roster, and then I'm all confused.
 
Jun 8, 2018
29
6
18
Sjövik
Hey, thanks for swift reply. Hmm, yes… we have been playing N19 as we have been playing a campaign over a long time with some big gaps on account of Covid.
I did actually find the latest comprehensive rulebook, N21, and was surprised at the big changes to post game rewards. I am guilty of not having looked through all N21 assuming it would be minor updates to include new house books, but your saying it’s significantly different? Would you mind shedding a little light on some specifics? And if it’s not too much hassle, any advice for our campaign which is about to enter the downtime period - should we consider using N21 for the remaining half?

Argh… questions. Cheers tho.
 
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Jayward

Gang Champion
Aug 4, 2020
287
451
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Going by the newer House books, Hive Scum have the following rule:

"You Get What You Pay For": Unlike other fighters, Hive Scum are not counted during the Choose Crew step of the pre-battle sequence. Instead, at the end of this step, any Hive Scum available to the gang may be added to the crew, regardless of the Crew Selection method in use. This may take the number of fighters in a starting crew above the number specified by the scenario

You recruit them in step 2 of the pre-battle sequence, and they are added to your crew at the end of step 5. There's a separate line explicitly saying they are never added to the roster, but the above rule means they are always added to the crew.
 
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TopsyKretts

Hive Lord
Honored Tribesman
Dec 29, 2017
5,918
6,033
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Norway
Going by the newer House books, Hive Scum have the following rule:

"You Get What You Pay For": Unlike other fighters, Hive Scum are not counted during the Choose Crew step of the pre-battle sequence. Instead, at the end of this step, any Hive Scum available to the gang may be added to the crew, regardless of the Crew Selection method in use. This may take the number of fighters in a starting crew above the number specified by the scenario

You recruit them in step 2 of the pre-battle sequence, and they are added to your crew at the end of step 5. There's a separate line explicitly saying they are never added to the roster, but the above rule means they are always added to the crew.
I think basically all 'temporary' fighters have the same or equivalent rule, be it agent, bounty hunter, hive scum or allied fighters.
 

TopsyKretts

Hive Lord
Honored Tribesman
Dec 29, 2017
5,918
6,033
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Norway
Hey, thanks for swift reply. Hmm, yes… we have been playing N19 as we have been playing a campaign over a long time with some big gaps on account of Covid.
I did actually find the latest comprehensive rulebook, N21, and was surprised at the big changes to post game rewards. I am guilty of not having looked through all N21 assuming it would be minor updates to include new house books, but your saying it’s significantly different? Would you mind shedding a little light on some specifics? And if it’s not too much hassle, any advice for our campaign which is about to enter the downtime period - should we consider using N21 for the remaining half?

Argh… questions. Cheers tho.
Some changes have almost no impact, like moving 'fleeing the battlefield' test from start of round to end of round. Promotions changed due to new fighter classes added (prospects & specialist champs). Other than that, not a lot of core/universal rules changed, but I know pitch black is still up for debate after no longer mentioning charges in N21 hive war rulebook. Several traits have been upgraded, often to the better with improved wording.

I'm sure some weapon profiles are changed too, either randomly or intentionally. Some alliances had minor changes to gear and special rules.

Even some new weapons and trading post listings. That van Saar Las Plas combi weapon was changed from lasgun to Las pistol, something it probably should have been since the start. Not sure if that means you can use the Las pistol part as sidearm in close combat :p
 

Badger118

New Member
Mar 26, 2020
4
0
6
Luton
That's N19. A lot has changed in N20-N21.
I'm a little confused by what you mean by N21? I thought the current rulebook from 2019 was the latest other than the DU and HW books, but neither of those have a full dominion campaign?

What am I missing please?
 

TopsyKretts

Hive Lord
Honored Tribesman
Dec 29, 2017
5,918
6,033
193
Norway
There are a total of 4 rulebooks for Necromunda (N17, N18, N19 & N21). All of them are uniquely different, meaning that one can identify which rulebook used by looking at how the game is played.

If you want a detailed list of changes, check out the dedicated discussions:

Unfortunately we didn't track changes in detail back in 2017-2018, so can't say exactly what changed back then, but I know for certain it was some big changes and a crap ton of micro-changes.
 
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