Hello! I've completed the first draft of core rulebook for YCE.
It needs proofreading - I'm not a native english speaker and a bit rusty, so there might be some bad grammar here and there. The red text means that the rule differs from original GW rules. I recommend downloading PDF instead of opening it in browser, because then hyperlinks within documents will work and it'll be easier to navigate.
Any feedback is welcome.
Just in case I'll include both .pdf and .doc files, alongside with fonts that I've used (if you want to try your hand at editing doc, you'll need fonts.)
Draft 1.1:
Quick Reference (more up to date than Draft 1.1):
Changes:
Edit: Rules for House Legacy. They allow creating gangs, and list weapon traits and skills.
It needs proofreading - I'm not a native english speaker and a bit rusty, so there might be some bad grammar here and there. The red text means that the rule differs from original GW rules. I recommend downloading PDF instead of opening it in browser, because then hyperlinks within documents will work and it'll be easier to navigate.
Any feedback is welcome.
Just in case I'll include both .pdf and .doc files, alongside with fonts that I've used (if you want to try your hand at editing doc, you'll need fonts.)
Draft 1.1:
Quick Reference (more up to date than Draft 1.1):
Changes:
- Rules for using psychic powers.
- Rules for interactive terrain.
- Tighter rules for target priority when shooting.
- Clarified rules for Close combat.
- Running for cover is returned to GW variation, but with some clarifications.
- Fixes for Bottle checks.
- Less red highlights.
- Grammar fixes.
Edit: Rules for House Legacy. They allow creating gangs, and list weapon traits and skills.
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