It's the subject of pretty extensive discussion in the forums whether or not Book of Outlaws makes it so that Psykers start with 1 Skill plus a Power or if the Power is the skill. I'm joining up with a game at the local club starting in April and putting together a Helot list.
As far as I can tell it was pick one in Book of Ruin then BoO came out and added an uncommented on by GW update that increased it to 1 skill, 1 psy skill. When I mentioned this in our group I was linked the section in the newest Core on Sanctioned and Unsanctioned which didn't include any of the language from BoO and presumably overrides previous content?
I guess what I'm looking for is an obvious bright-line answer I can offer to our group if I'm going to take Fixer and Dark Shield, or I can just roll out with Dark Shield without making a fuss if that's what the rules say. This is just supposed to be a 6-8 week campaign to get the community spinning up with intentions for longer games down the road so my priority is everyone feeling good about the process more than having a competitive roster this run.
As far as I can tell it was pick one in Book of Ruin then BoO came out and added an uncommented on by GW update that increased it to 1 skill, 1 psy skill. When I mentioned this in our group I was linked the section in the newest Core on Sanctioned and Unsanctioned which didn't include any of the language from BoO and presumably overrides previous content?
I guess what I'm looking for is an obvious bright-line answer I can offer to our group if I'm going to take Fixer and Dark Shield, or I can just roll out with Dark Shield without making a fuss if that's what the rules say. This is just supposed to be a 6-8 week campaign to get the community spinning up with intentions for longer games down the road so my priority is everyone feeling good about the process more than having a competitive roster this run.