N18 For the delectation of the Delaque sages

SirMattius

Ganger
Feb 27, 2014
193
85
28
Back once again with the real spooky masters..


My first attempt after brief forum skim.

You don't have to be kind.
 
It looks like a well rounded list, though it’s a bit short on stopping power.

This doesn’t mean you should change your list, just be aware you are not going to blow another gang off the table and will need to focus on board control and pinning the enemy gang to take out objectives and win scenarios.

Personally I would look at swapping the weapons selections and skills between your leader and the web gauntlet champion as o think the champions access to shooting skills will better suit the long rifle (with trick shot, fast shot, and even precision shot and marksman) and the leaders access to agility better suits close range (with dodge, spring up, clamber and cat fall).

Maybe also look at dropping some equipment to give your close combat ganger a web gauntlet instead of a stiletto knife as it is a better (and scarier) weapon for combat.
 
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Nice suggestion... I've switched things up a little. Had enough, somehow, to give the Champ sniper a grapnel
 
The grapnel is a great idea on the sniper to get him into a better position early in the game.

Not sure if the change from overwatch to fast shot on the long rifle is going to be effective though. The big thing for the overwatch long roflenis that it is able to hit across the table and stop other fighters from activating, while fast shot is better suited to a higher damage output weapon like a plasmagun.
 
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The skills I'm less worried about at skills whilst I'm building the physical model. Your suggestion about use of shooting skills lead me to beleive I should choose one out of the gate... Though I guess I could keep the overwatch first out, then choose shooting skills after.
 
I only meant it would bundle better for future skills rather than to remove overwatch.

That said the shooting skills tend to work better for pretty much every special weapon so you could take over watch and then a random shooting skill when you ref the xp and it will almost always pair together.