Yo!
The tools here are great, much kudos to the developers.
Just a very specific bug to report.
When you purchase two identical pistols for a model (this happened with a champion and a ganger, Orlock gang) it is listed as Autopistol x2, or Stub Gun x2.
Then, when you add this to a loadout, it does not count the cost of the second pistol to the gang rating.
So the credits are removed from your starting stash, but not correctly added to the rating.
This happened to me for three models because I am a cowboy at heart.
I'm going to poke around with the loadouts a little to see if I can get it to recalculate, but it would be great if it calculated the gang rating right off the bat.
Have a look at the Orlock gang called the Leadsmiths. I'll clone the gang and muck with it, the one with the rating of 975 is the miscalculation. It should be 995.
Thanks people!
The tools here are great, much kudos to the developers.
Just a very specific bug to report.
When you purchase two identical pistols for a model (this happened with a champion and a ganger, Orlock gang) it is listed as Autopistol x2, or Stub Gun x2.
Then, when you add this to a loadout, it does not count the cost of the second pistol to the gang rating.
So the credits are removed from your starting stash, but not correctly added to the rating.
This happened to me for three models because I am a cowboy at heart.
I'm going to poke around with the loadouts a little to see if I can get it to recalculate, but it would be great if it calculated the gang rating right off the bat.
Have a look at the Orlock gang called the Leadsmiths. I'll clone the gang and muck with it, the one with the rating of 975 is the miscalculation. It should be 995.
Thanks people!