GCE Bug Tracker - Compiling a list of issues with Gorkamorka as it stands.

Zeebogie

Ganger
Nov 13, 2016
224
347
73
Melbourne, Australia
If it is added after and is seperate that then logically makes no sense at all. If you won (without bottling the enemy) and had lost say 12 grots and 3 vehicles (total of - 6 teef income which would then be 0 income) you would STILL get 6 teef (effectively 12 teef).
 

Ben_S

Hive Lord
Honored Tribesman
Jul 26, 2015
5,018
8,327
208
Southampton, UK
It seems poorly written, but my best guess at the RAI - and simplest way to play - is that each lie is worth 1 toof. This means it doesn't really matter what you're lying about, so they could have written the whole thing in a much simpler manner, by saying that you can tell a number of lies, each for an extra toof, and without all the confusion about adding modifiers.

(Also, this thread isn't really for discussing the bugs, so if we want to take it further perhaps this could be spawned off?)
 
  • Like
Reactions: Aulenback

Ben_S

Hive Lord
Honored Tribesman
Jul 26, 2015
5,018
8,327
208
Southampton, UK
Last sentence of Digganob, p. 49 says that Rebel Grots never visit the Doc.

Since this is stated for Rebel Grots in particular, and not for Grots in general, I assume the non-Rebel Grots can.
 

Aulenback

Gang Hero
Yak Comp 3rd Place
Mar 29, 2016
1,592
3,129
178
Halifax, NS, Canada
That seems to largely depend on your roll. An extra 5" or 6" on your six shootas is a big difference. Harpoon guns likewise. On the other hand, an extra 1" or 2" added to the long range of a shoota, say, is no great deal.
 

Zeebogie

Ganger
Nov 13, 2016
224
347
73
Melbourne, Australia
#Bug 27 A template weapon hits a vehicle and hits D3 locations but the text suggests it still only counts as one "hit"
'... They can affect several different vehicle locations with one hit...'
However if the crew of a vehicle is hit you roll a seperate penetration for each crew member, does each succesful penetration count as seperate similar to a normal shot hitting multiple enemies