Currently running a small ongoing campaign. It's a small town, so I'm keeping my expectations realistic. But, what are some ways you've brainwashed... er.. I mean... introduced people to the game and managed to get them to come back?
In addition, I'm kind of new at custom scenarios in a narrative sense, and trying to find the right balance between "grab the resources" and purely narrative objectives. Any tips, tricks, or pearls of wisdom that might help convince players to keep coming back for more?
In addition, I'm kind of new at custom scenarios in a narrative sense, and trying to find the right balance between "grab the resources" and purely narrative objectives. Any tips, tricks, or pearls of wisdom that might help convince players to keep coming back for more?