N18 Gleaven Hive Campaign rules

Feb 19, 2025
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In Gleaven Hive, is a new type of super weapon. The archeotech people are looking for is based on an old Escher and Van Saar deal. It makes people very fast with their fingers and their hands. It is a new bionic. The world of Warhammer 40,000 needs this for the Space Marines or the Astra Militarum (or Imperial Guard).

The rare rubbish or technology is located near Dust Falls, an old but very large collection of settlements near the border between the Outlanders area and the “Normal” area of the Underhive of Necromunda. This campaign is to be played in the Living Rulebook version of Necromunda in Hive Prime (or Hive Secondus, however you see it).

There is a huge swell of Hired Guns. Every player must buy a Hired Gun until the end of the Campaign if they buy a Rare item. Every time they can.

This is for experienced players ONLY.

[The best hired gun who lasted the longest was Pablo Honey, he was a scummer and he worked for a goliath gang and was murdered by a Ratskin scout finally after a huge long life as a goliath gang, non-outlaw gang. As seen in the story up against House Cawdor an Outlaw Gang. He was killed by a ratskin renegade working for them. In my head as the Arbitrator, this gang won the campaign because they took care of their hired “staff” or gun properly.]

Paul Honey
Scummer +2I +1A +1LD Killer Reputation Marksman