Sorry I don't know why I missed this message. I think they don't seem out of place. In the old models the hands look quite big, so using them with new ones seems to fit even better.Loving the autocannon conversion! How do the hands of the new and old Goliaths scale up against one another?
The skin is one of the things I've repainted a lot, so maybe there are slight differences with the color, but I think the last version was cadian flesh as base and then lights with some mix of vallejo bone white and old rose.What color do you use as the base coat of your flesh tones here? I really like the flesh tones,. My Goliath have some extreme color differences from base to highlight and it just look unnatural.
It is just made of layers from yellow to black. First layer covers the whole surface in a mix of yellow and orange, then several layers leaving a bit of the previous color from the center to the edges (orange, red, rhinox hide, black) and finally grey highlighting for the very edges.Fantastic! How did you do the heat effect @Chronos ?
It looks more or less good in the pictures and when looking close, but from a few centimeters away it seems like it is not painted, I will try to add some more lights, but I've already put to much time on painting him, so I think it could be a good time to assume I don't know how to paint dark skin properly...
In fact I have another ganger I've started painting with dark skin tones and I think I will repaint it to a lighter skin tone...
Yes! That's the thing, with some figures and some colours there's no way to make them look good regardless of the distance I will try however to follow your advice next time and go for greater contrastI find myself tending to go heavier on the midtone and highlights just so I can see the definition of the model at arm's length, like it would be on the tabletop. But then they don't look so great up-close though.
I think it has more to do with patience than good eyes or steady hands, but thanks for your comments!your skintones are looking amazing! you have a good eye for the details... and a calm hand for the eyes too! perfect!
The original renderizer doesn't feel like a tool either, but I get your point there... That's the option I like less but maybe that's cause I tried to make it look like an axe... Maybe if I center where the handle joins the head (more like a spear) I would like it more, so I will try it.The chain saw head looks the best as it feels like a re-purposed tool rather than a purpose built weapon. (I've got a similar thing in my garage)