I hope this thread is still being checked, so here goes:
What weapons exactly can be kustomized by the meks? The language isn't exact and references to "guns" and "weapons" are used almost interchangeably. Given some references and the types of customs, it's clear it can't be a melee-only weapon (choppa, etc.), but it's not evident whether "hand-to-hand" weapons like sluggas and six-shootas can be customized. In the gunz section, the first references to kustomizing is in the shoota description, and the remaining gunz have limitations on their kustomizing. So my read is that only gunz (specifically shoota, blunderbuss, kannon) are eligible to go to the mek's (as well as their twin linked versions), but sluggas, six-shootas, and all big gunz cannot (which also clears up the question on the first post about skorcha upgrades--they can't be upgraded at all). Am I reading the rules correctly?
Also, are there any rules regarding duplicate serious wounds? Obviously orcs can injure both arms, both legs, both eyes, but can they be affected twice in the same way (i.e., two left leg wounds)? Or if you roll a second leg wound, would it automatically affect the previously "good" leg? If you "max out" on a specific injured limb, is the injury re-rolled?
What weapons exactly can be kustomized by the meks? The language isn't exact and references to "guns" and "weapons" are used almost interchangeably. Given some references and the types of customs, it's clear it can't be a melee-only weapon (choppa, etc.), but it's not evident whether "hand-to-hand" weapons like sluggas and six-shootas can be customized. In the gunz section, the first references to kustomizing is in the shoota description, and the remaining gunz have limitations on their kustomizing. So my read is that only gunz (specifically shoota, blunderbuss, kannon) are eligible to go to the mek's (as well as their twin linked versions), but sluggas, six-shootas, and all big gunz cannot (which also clears up the question on the first post about skorcha upgrades--they can't be upgraded at all). Am I reading the rules correctly?
Also, are there any rules regarding duplicate serious wounds? Obviously orcs can injure both arms, both legs, both eyes, but can they be affected twice in the same way (i.e., two left leg wounds)? Or if you roll a second leg wound, would it automatically affect the previously "good" leg? If you "max out" on a specific injured limb, is the injury re-rolled?