Hi,
We're about to run a Gomo campaign at our club but a few questions came up after 2 test games.
The hardest one is about stationary vehicles (not only wrecks). The only rules we have about it are p.44 but concerns boarding. How do you treat them regarding shots, ram and accidents ?
We have 2 options :
- keep the idea of the vehicle becoming a terrain : so everybody can run and charge through it - no problem. We usually can't get in and out of a vehicle in the same turn, so this would also allow to get out of it and embark on another friendly vehicle (as the first vehicle is now a terrain). Boyz on board could be freely shoot at, maybe having a cover save - why not.
BUT this would also mean that its embarked weapon can't be used (even if not a wreck), because its terrain, not a vehicle ! This would also prevent the vehicle from being rammed/shot at, leading to stupid tactics like "ow a krushin'ball buggy komin for ya ? just use your brake, remain stationary and they won't be able to do anything to you"
- skip the previous idea, page 44 is only for boarding purposes, we can still ram/shoot at your stationary vehicle ! Big gunz on board can still be used.
But back in the dayz (almost 20 years ago ...) some players where abusing of this and kept hammering wreck to earn more xp. So what should be the limit of damage to make a vehicle a terrain ? Some players said "when the vehicle become immobilised", but this mean that the big gun couldn't be used because the buggy took a bullet in a wheel ??
quite an odd situation ...
To me both these options aren't good enough and i don't see any solution without house-ruling it.
What do you guys think about it ?
(sorry if my english is not perfect, hope you won't kill me for it)