Necromunda GSC forgeworld bits?

Scintilla

Juve
Mar 21, 2018
28
19
3
UK
I’ve been pleasantly surprised with the amount of love Necromunda GSC are getting from GW. They seem popular with players so I’m wondering if it’s only a matter of time before we see some extra bits for Acolytes and Hybrids. Some of the combinations now possible with the updated list do require a fair amount of conversion work otherwise.

Think it’s likely?
 
I guess GW like being able to sell the same kit to three different audiences (40k, KT, Necro).

I wouldn't expect FW updates as the options are generally shaped by what's in the kit. Then again, their decisions as to what to produce often don't seem to follow any logic that I can see, so I suppose I wouldn't be surprised either...

Anything you're particularly wanting to see?
 
The only heavy weapon with 3 arms is the mining laser, having versions of the stubber & seismic cannon would be nice. Since the Acolyte hybrids (especially the 1st gen ones) can take a wider selection of weapons it’d be great to have those options (With a few variations of each ideally) - from a simple long las for the more human acolyte, to basic, special weapons, and cc weapons for the 1st gen acolyte: A 1st gen acolyte can now totally wield a grenade launcher, power maul, and 3rd arm for instance. Some extra backpacks with weapons / kit similar to the existing ones used on the Neophyte heavy weapon models might also be a nice touch.

Basically there are a lot of fun new options which the current kits don’t really support. Now that I think of it, there was that gunslinger character which was teased a month or so ago... it felt a bit more Necromunda like than 40k
 
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