FACTIONS
Furnace Kings
As a growing population of Goliaths get funneled in to revive Purgadon’s abandoned
foundries, the neck-snappers and the knee-cappers of the Clan are doing all they can to
tighten House Goliath’s meaty grip over the criminal underworld of Pipeside. The Furnace
Kings are a freshly decanted gang of heavy hitters drawn from the iron crews of Burn Town,
dedicated to crushing heads and making creds, in whatever order they manage to
remember.
The Wretched Choir
Deep in the lower reaches of Pipeside sprawl the garbage drifts and midden heaps of
Spillgate. From this miserable hole, the endless trash pickers of Cawdor crawl forth, and,
among them, the stalwart fanatics of the Wretched Choir carry forth the True Imperial Faith
to nail into the heads of the unworthy. Long Live the Emperor, and power to his true faithful!
Harmony Squad
Even within the most pitiful corner of the most distant hive on Necromunda, Lord
Helmawrs iron hand reaches out to crush those who defy him. The men and women of
Harmony Squad, who make up a very small part of that hand, patrol forth from Pipeside
Precinct house to beat down anyone who interferes with Helmawr’s law or Helmawr’s
profits, though both are the same thing.
The Sanctified Scourge
The Adepta Sororitas are an exceedingly rare sight on Necromunda. The Sanctified Scourge
is not just a gang; they are a manifestation of the Imperial Creed's most severe and
unyielding aspects. They descend into the underhive not for territory or wealth, but for a
singular, sacred purpose: to enact divine judgment.
They see the underhive not as a place of poverty, but as a crucible of sin. Their presence is
often a harbinger of catastrophe for the gangs. They do not negotiate or compromise. A
simple dispute over a stash of salvage might become a holy war. Utterly uncompromising,
driven by an unshakable faith that gives them the power to endure the worst horrors of
Necromunda.
Riprekk’s Junka Boys
Ol’ Thunderbou ran one of the best junk yards in the outskirts of Pipeside, a place where
any scavver with even half a brain could find you whatever you need… for the right price of
course. It was a real lucrative business all right, and neutral ground too, until the day
something scorched down through atmo and crashed smack in the middle of the central
junk field.
No one around survived to tell exactly what happened, but now-a-days the junk yard has a
new owner, some big green mutie with an even bigger robotic claw and a mean looking
cybernetic eye. Calls himself Riprekk to anyone who survives talking to him and has a
bunch of green boys -some big, lots more small- toiling away in there building Emperor
knows what.
For a while they kept to themselves, fighting oƯ anyone who were drawn by the endless
sounds of clanging hammers and whirring buzzsaws, but now Ol’ Rip has been sending his
boys further and further into Pipeside, inevitably clashing with the local gangers and
mutants and always looking for something or other to drag back to the yard. Those who
walk away from an encounter with the greenskins always end up wondering one thing;
“What’s he building in there?”
Sanitation Crew 6B
As the Chaos Battlebarge ‘KILLFRENZY’ streaked through the void in a running battle with
Imperium cruisers, Admiral Fistulon Von Gutripper knew he had to take drastic action to
maximize the carnage they could wreak upon their enemies; Jettison the starboard aft
waste tanks, and divert all power to the Daemon Cannons. He did so, vaporising the Navis
ships and tearing a new hole into the Warp to return to the soothing safety of the
MindScream pits.
The countless helot slaves that were in the midst of scrubbing those tanks, however,
weren’t so fortunate. Starboard Aft Waste Tank Assemby 6b shot into Necromunda’s orbit
and rocketed into the Ash Wastes just next to Hive Purgadon. Like an insane mole, this
twisted wreckage of steel and human filth tore through various underhive warrens and
came to a halt in the sump tunnels of Pipeside. Local scavvers, assuming the violence and
stink was just another hivequake, investigated and came under the charismatic sway of the
maddened survivors of the wreck. Strange men and women who spoke to them of freedom,
power, strange new gods and the glories of the Warp. A new band of underhive heroes that
call themselves…..Sanitation Crew 6b!!!
The Clash City Rockers
Everything flows through Pipeside, and the rockers control the flow of stims and chems in
this corner of the Underhive. The lowest ranks of the House of Blades, they're a ragtag crew
of nihilistic juves and opportunistic matriarchs with a menagerie of green-blooded wildcats
and drugged-up death maidens. They'll use toxic firepower to seize as much control as they
can in the criminal underworld.
The Wastoids
The nomads have roamed the Ash Wastes for generations, marauding passing supply
caravans and disappearing back into the sand. Recently, rumours have spread through the
Underhive of a group of ruthless nomads raiding gang territory, of sandstorms conjured
from nothing in the depths of Pipeside. Juves call these raiders "the Wastoids." They're
lead by fearless and ambitious chieftain Gra'al, deadly Naku'taari watchers Cholra'an and
Zorq, tenacious warriors K'Grrt and K'Chagga eager to prove their mettle, and party dudes
Oggbogg and Boggrogg. Pipedwellers best pray to the great sand spirits that they don't get
ambushed by the Wastoids!