Hello players!
Me and my local hobby group plan to start a Necromunda campaign soon.
Disclaimer I have not played a single game of Necromunda yet but had a lot of fun reading posts here and building/tweaking my starting Gang.
This led to a point where I have like 5 different loadouts in mind which I will all test in my learning games to get a better understanding of my Gang.
But anyway I´m curious to hear you thoughts on my fav. loadout.
The other variants often included an even shootier Tyrant and sometimes even a boss with overseer to really squeeze all out of the tyrant but to be honest it does not feel right to spend 1/3 of my credits on one ganger and even buying another ganger for like 150 credits to double the usage of this Tyrant. I would love to run an heavy bolter with extra gear on him but I figuered I can still do this later in the campaign.
At a certain point in the campaign I will get myself an Overseer Boss simply for utility reasons. (Maayyybeee just to slingshot a stimmed up ´Zerker in the enemys face^^)
One thing I´m still not sure about are the 2x Forge Born. Creditwise I could switch them for a cheap CC Bully which would reduce my Gang Members to 6 and would force a bottle test sooner right?
The thought behind those 2 Forge Born was that they would be easy to replace and usefull in some Szenarios to follow the given objectives (e.g. pick up a loot box and secure it) so I don´t have to waste expensives actions of the other more valuable gangers.
I always liked the Idea of taking 2 Stimmers instead of just one and a GrenadeLauncher Boss, to give my gang more of a CC touch. Would you consider running Infiltrate on both overkill?
Thanks in advance for your Feedback!
Me and my local hobby group plan to start a Necromunda campaign soon.
Disclaimer I have not played a single game of Necromunda yet but had a lot of fun reading posts here and building/tweaking my starting Gang.
This led to a point where I have like 5 different loadouts in mind which I will all test in my learning games to get a better understanding of my Gang.
But anyway I´m curious to hear you thoughts on my fav. loadout.

The other variants often included an even shootier Tyrant and sometimes even a boss with overseer to really squeeze all out of the tyrant but to be honest it does not feel right to spend 1/3 of my credits on one ganger and even buying another ganger for like 150 credits to double the usage of this Tyrant. I would love to run an heavy bolter with extra gear on him but I figuered I can still do this later in the campaign.
At a certain point in the campaign I will get myself an Overseer Boss simply for utility reasons. (Maayyybeee just to slingshot a stimmed up ´Zerker in the enemys face^^)
One thing I´m still not sure about are the 2x Forge Born. Creditwise I could switch them for a cheap CC Bully which would reduce my Gang Members to 6 and would force a bottle test sooner right?
The thought behind those 2 Forge Born was that they would be easy to replace and usefull in some Szenarios to follow the given objectives (e.g. pick up a loot box and secure it) so I don´t have to waste expensives actions of the other more valuable gangers.
I always liked the Idea of taking 2 Stimmers instead of just one and a GrenadeLauncher Boss, to give my gang more of a CC touch. Would you consider running Infiltrate on both overkill?
Thanks in advance for your Feedback!