I like the idea of using one or two very high level charachters - elite psykers with kine shields or an inquisitor with power armour, or eldar howling banshe that can basically agility roll out of the way of everything, not sure space marines are the way to go though; theres to much actual armour/stats and (dare i say it) not enough plot armour, unless theres literally dozens of gribblies coming after them. Space marines ted to be able to withstand horrendous amounts and kill insane numbers of things in most Inquisitor detail games, 40k systems tone these down to an extent that theyre just marginally above a basic human.
I like the idea of a coop type narrative game; almost blackstone fortress style where everyone has an underlying reason to be there.It would be relatively easy to shoehorn pretty much every race in there, but would be wary of making outlandishly overt aliegences - a khorne berzerker is fairly obvious in terms of gameplay and ultimate goal!
I have a reasonable amount of scenery that i could help with that revolves around necromunda, and zone mortalis type corridors shouldnt be too hard to knock up pretty quickly. It would be nice as well if each person had an influence on a partucular area of a board, so a full list of all the scenery available and a person can sketch up what that particular board looks like before hand - it would bring a nice touch to the whole experience IMO
Its been a while since i played inquisitor (probably at least 8 years!), but the blackstone type rules for gribblies work well for what you need them to do (migle, move towards hostiles, charge, shoot etc). Maybe something along the lines of those for the NPCs and a full inquisition set for PCs?
I like the space hulk idea, as NonCavemanDan says; theres all sorts of crazy stuff in those things! (Mining area is also good but probbly quite stable in the grand scheme of the 40k universe)
I like the idea of a coop type narrative game; almost blackstone fortress style where everyone has an underlying reason to be there.It would be relatively easy to shoehorn pretty much every race in there, but would be wary of making outlandishly overt aliegences - a khorne berzerker is fairly obvious in terms of gameplay and ultimate goal!
I have a reasonable amount of scenery that i could help with that revolves around necromunda, and zone mortalis type corridors shouldnt be too hard to knock up pretty quickly. It would be nice as well if each person had an influence on a partucular area of a board, so a full list of all the scenery available and a person can sketch up what that particular board looks like before hand - it would bring a nice touch to the whole experience IMO
Its been a while since i played inquisitor (probably at least 8 years!), but the blackstone type rules for gribblies work well for what you need them to do (migle, move towards hostiles, charge, shoot etc). Maybe something along the lines of those for the NPCs and a full inquisition set for PCs?
I like the space hulk idea, as NonCavemanDan says; theres all sorts of crazy stuff in those things! (Mining area is also good but probbly quite stable in the grand scheme of the 40k universe)