Inquisimunda v2 - Reborn from ashes - Community Edition

The main reasons were to make it easier to alter the cost of the equipments (only one page to modify) and that it was less work to do when writing the list. I know how annoying it is though, I'll try to find the motivation to do something about it.
 
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Hi, I apologise for the long time with no input on this project, here are the few things I spotted in the latest version that was posted here by @Aenarel

P83: in several descriptions, "Cell members" and "Ecclesiarchal Delegations" (x3) should be replaced by AdMech
P106: in Starting Exp & Skills, "Cell members" should be replaced by "Ecclersiarchal Delegation members"
P113: in Starting Exp & Skills, "Underworld members" should be "Eldar members"
P141: Subversion and Investigation ratings are switched (should be I=8 & S= 6)
P143: Tainted Bloodlines description is all in bold
P144: Nobles entry: remove Special from the weapons list (it interferes with one of their special rules: only 3 Nobles maxi may take special weapons)
P147: replace every occurence of "Enforcer(s)" by "Custodian(s)" (in the equipment footnotes and in the skills table)
P156: the equipment footnote is taken from the IG kill team list, so it needs to be adjusted to Orks
P171: the equipment footnote is also not adapted for Underworld elements

I also suggest moving the "How to use the Warband creation system?" from page 181 to page 83. I know it moves all the warbands backwards and the Index will need to be carefully updated, but it makes more sense to explain beforehand how to use the lists.

Thanks for all the hard work guys, this is looking really great!
 
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Hi, just saw your update, but we finalize the book this week end, thus it is now in the vault. Those corrections will be for 2.1.

Have fun till then !
 
Argh...
I can understand for the "how to" that requires heavy work, but the minor corrections could be included if the final version is out this weekend :|
 
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Hi, I apologise for the long time with no input on this project, here are the few things I spotted in the latest version that was posted here by @Aenarel

P83: in several descriptions, "Cell members" and "Ecclesiarchal Delegations" (x3) should be replaced by AdMech
P106: in Starting Exp & Skills, "Cell members" should be replaced by "Ecclersiarchal Delegation members"
P113: in Starting Exp & Skills, "Underworld members" should be "Eldar members"
P141: Subversion and Investigation ratings are switched (should be I=8 & S= 6)
P143: Tainted Bloodlines description is all in bold
P144: Nobles entry: remove Special from the weapons list (it interferes with one of their special rules: only 3 Nobles maxi may take special weapons)
P147: replace every occurence of "Enforcer(s)" by "Custodian(s)" (in the equipment footnotes and in the skills table)
P156: the equipment footnote is taken from the IG kill team list, so it needs to be adjusted to Orks
P171: the equipment footnote is also not adapted for Underworld elements

I also suggest moving the "How to use the Warband creation system?" from page 181 to page 83. I know it moves all the warbands backwards and the Index will need to be carefully updated, but it makes more sense to explain beforehand how to use the lists.

Thanks for all the hard work guys, this is looking really great!

I corrected everything except for the "P156: the equipment footnote is taken from the IG kill team list, so it needs to be adjusted to Orks" because I don't have any clue on how to adjut it since the warband didn't really exist in the previous version so I can't just copy the old footnote. I'll need input on this one.

It would also help if I could upload things into the vault myself.

Moving the pages will be for 2.1, will probably also include the equipment's cost in the warband's list and heavy nerf to some psychic powers. And maybe even rules for AdMech's weapons.
 
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Hey guys,
Long time no see - unfortunately my Laptop died last summer so I can't make lengthy, detailed posts :'(
I'm extremely pleased with what was generated in my absence. Well done to you all!
I've read through and spotted some errata that could be rectified in 2.1:

P98&101: It's impossible for juggernauts and steeds to be summoned by warbands with the appropriate mark of chaos, due to the entries for khorne and slaanesh cults specifying only bloodletters/daemonettes may be summoned. They need to be added to those listings, otherwise only chaos undivided can summon them, and NOBODY gets to ride them!

P122 lists "specialists" as a rank in the IG kill team. This should be amended to gunners.

P123 mention of vents in the entry for drop troops. Change 2nd sentence to read "all kill team members are equipped with a grav chute and the kill team may set up models using the special deployment rules given by possession of a single 'surveillance officer' territory (referred to as vents in nce). They always benefit from the special deployment rules granted by a single 'surveillance officer' territory, no matter what territory they actually hold."

P137-138 since beastmen have been clarified to be abhumans, we need to add "abhuman - beastman" as a race option to each entry apart from masher.

Clarification - since mutant upgrades are now more clearly separated from races, should we clarify in all appropriate entries which races can be given mutant upgrades in which warbands (and which races an entry of "mutant" or "big mutie" can be drawn from)?

And I have to ask the burning question, why the massive stat change for beastmen?

Once again, congrats for finishing! It's a beautiful sight :)
 
P83: in several descriptions, "Cell members" and "Ecclesiarchal Delegations" (x3) should be replaced by AdMech
P106: in Starting Exp & Skills, "Cell members" should be replaced by "Ecclersiarchal Delegation members"
P113: in Starting Exp & Skills, "Underworld members" should be "Eldar members"
P141: Subversion and Investigation ratings are switched (should be I=8 & S= 6)
P143: Tainted Bloodlines description is all in bold
P144: Nobles entry: remove Special from the weapons list (it interferes with one of their special rules: only 3 Nobles maxi may take special weapons)
P147: replace every occurence of "Enforcer(s)" by "Custodian(s)" (in the equipment footnotes and in the skills table)
P171: the equipment footnote is also not adapted for Underworld elements

P98&101: It's impossible for juggernauts and steeds to be summoned by warbands with the appropriate mark of chaos, due to the entries for khorne and slaanesh cults specifying only bloodletters/daemonettes may be summoned. They need to be added to those listings, otherwise only chaos undivided can summon them, and NOBODY gets to ride them!

P122 lists "specialists" as a rank in the IG kill team. This should be amended to gunners.

P123 mention of vents in the entry for drop troops. Change 2nd sentence to read "all kill team members are equipped with a grav chute and the kill team may set up models using the special deployment rules given by possession of a single 'surveillance officer' territory (referred to as vents in nce). They always benefit from the special deployment rules granted by a single 'surveillance officer' territory, no matter what territory they actually hold."

P137-138 since beastmen have been clarified to be abhumans, we need to add "abhuman - beastman" as a race option to each entry apart from masher.

New version updated with the corrections : https://yaktribe.games/community/vault/inquisimunda-necromunda-add-on.676/

Still need input on how to correct "P156: the equipment footnote is taken from the IG kill team list, so it needs to be adjusted to Orks"
 
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BTW, what happened to the Dark Eldar list? Did no one want to work on it same as the Genestealer list?