"C'mon, man," means have a little faith. In yourself. You got this!The issue with all of that is that Van Saar can start adding Oculars, energy shields, and cheap Plasma and Melta weapons from the beginning, with very little need for money, using only House of Artifice, while the lesser gangs are still struggling to raise enough cash to improve their armour and maybe get to use some of the chem-alchemy that they're supposed to be good at.
I do blame the game because the match-ups are unfair, because the 'House of...' books were written to give each gang their own character, but with no thought put into how they would play against each other, because the rules for blasts make cover and line-of-sight irrelevant, and because so many rules make no sense and need to be worked out by the players. The models are lovely, but aside from that all that the game has going for it is the legacy of being called 'Necromunda'. If it didn't have the name and the GW logo to carry it, no self-respecting company would even publish it in such a state.
Also, you don't have to agree with me of course, but please do not belittle me and kindly do not 'c'mon man' me. It's patronising.
I (we) know the game is fun. The setting is great. The components are greater. The game is not balanced, it's not meant to be. The House gangs are close enough. VS don't dominate in Zone Mortalis and Goliath don't own Sector Mech. There are always "better games" out there. Some even last a year or two. GW has a big advantage with market share and lot's of gamers. Those are value added for gamers. That said, not all gamers or groups are created equal.
Don't like the game? That's all good. It is! In my experience, more don't than do. But make sure you don't like it for the right reasons.
And, thanks for letting me know you didn't like something I wrote. I did not intend it that way. C'mon, man, I'm here for you.