Kill Team 2018 Army Lists

oddball300

Gang Hero
Jul 25, 2011
687
753
123
36
Granite City, IL, USA
So I'm doing some spess elfs of the craftworld variety. Bits just got shipped today but this is the list I'm going to rock in an upcoming campaign. I think it's solid and should preform quite admirably.

Dire avenger ex arch - leader, twin avenger catapults, plasma grenades

Ranger - long las sniper

Storm guardian - veteran fusion gun

Fire team 1 - 3x dire avenger with lethal

Fire team 2 - 2x guardian defenders with lethal

Heavy weapon platform with missile launcher
 
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MusingWarboss

Gang Hero
Oct 31, 2013
1,304
2,955
133
@Thorgor loving the look of the Gretchin list! Might give that a go myself in the future.

At the moment I’m thinking of Dark Eldar... Drukhari(?)... I have some Wyches from Shadow War, just need to port them over.

Also need to get the rules but... yeah... too many projects and not enough cash.
 

Ravenclaw

Ganger
May 20, 2018
136
57
28
UK
Cant make my mind up, 3x warriors and 7 x Hormagaunts, everything with adrenal glands for relaible charges

Or

Drop Adrenal glands and get 9x Hormagaunts
 

dabbk

Gang Hero
Yak Comp 2nd Place
Tribe Council
Nov 26, 2016
741
1,616
163
Berlin, Germany
We tried something fun today: both playing the same list, more or less, eg the 6 primaris from first strike.

Here's how I kitted mine:
Intercessor Sgt, power sword, autobolt rifle => Leader
Intercessor Gunner, autobolt rifle, auxiliary grenade launcher => Comms
Reiver Sgt, combat knife, heavy bolt pistol, grapnel launcher => Vet
Reiver, combat knife, heavy bolt pistol => Combat

Intercessor Gunner, autobolt rifle, auxiliary grenade launcher
Reiver, combat knife, heavy bolt pistol

My plan - as always - wasto play orkish and run forward (therefore the Vet Reiver for the free move,and scouting phase got me to move the other two reavers forward, too). I kept the intercessors sort of behing to shoot down stuff, and was a bit overwhelmed with the reavers that made it to H2H first turn, as my opponent decided to charge in with all his guys, more or less :p So 3 against 1. They survived that first turn though and still managed to fall back, and it opened up opportunities for me, let's say :)

So yeah ! Those guys were more fun to play than I was expecting them to be, so I guess they earned their paintjob! I wasnt sure of what to do of them between death legion (black armor and flames yes!), raven guard (simple black and touches of red, melikey), or bloodangels (I guess these are H2H enough for my playstyle to sort of match).
Since I also have the scouts from SWA to add on top of that (deathlegion scouts? I dont think so), and deathwatch (I may have enough black armor to paint), I think Imma make them blood angels!
Pic to come... at some point :)
 
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oddball300

Gang Hero
Jul 25, 2011
687
753
123
36
Granite City, IL, USA
So I worked up a deldar list for the Gf. Lort help meh.

Sybarite
Leader, blast pistol, agonizer, phantasm grenade luancher

Kalabite gunner
Splinter cannon, veteran

Hekatrix
Zealot, blast pistol, agonizer, phantasm grenade launcher

Fire team of kalabites
X4 warriors x1 gunner with blaster

Fire team of wytches
X3 wytches

Clocks in at 100 points
 

Gunkaiser

Gang Champion
May 24, 2017
389
417
73
Corvallis, Oregon
So I worked up a deldar list for the Gf. Lort help meh.

Sybarite
Leader, blast pistol, agonizer, phantasm grenade luancher

Kalabite gunner
Splinter cannon, veteran

Hekatrix
Zealot, blast pistol, agonizer, phantasm grenade launcher

Fire team of kalabites
X4 warriors x1 gunner with blaster

Fire team of wytches
X3 wytches

Clocks in at 100 points
Looks like you're down a Specialist... Also maybe make the Splinter cannon a Sniper?
 

oddball300

Gang Hero
Jul 25, 2011
687
753
123
36
Granite City, IL, USA
If I add another specialist for goons it will have to be a wych fighter. Since I'm only allowed one specialist gunner. Oh I cringe at the thought of making the splinter cannon sniper lo but good call.

So after goofing with points the following things have been added or changed.

Wych fighter
Combat shard net and impaler

Wych fire team x2

Sniper on the kalabite gunner specialist
 

Blood Donor

Enforcer
Tribe Council
Aug 23, 2011
3,442
4,474
198
33
Cranbrook, British Columbia, Canada
I found a Kill Team Manager app and have been tooling around with something for my Dark Angels, but admittedly my knowledge of Kill Team can be summed up by my initial list being 200 pts before realizing the actual number was half that.

The squad is a long ways off from being painted, and I don't have anything Primaris Marines era, so its the more generalized rules for Adeptus Astartes but heres what I have so far:

---------------------------------

Dark Angels Kill Team @99p

Commander ++ Company Veteran (Veteran) with Combi PlasmaBolter and Power Sword @21pts

Mid Range Support ++ Tactical Marine Gunner with Plasma Gun @16pts

Assault Scout ++ Scout with Shotgun @10pts

Assault Scout ++ Scout with Shotgun @10pts

Heavy Support ++ Tactical Marine Gunner with Heavy Bolter @16pts

Heavy Support ++ Scout Gunner with Heavy Bolter @14pts

Sniper Scout ++ Scout with Sniper Rifle, Camo Cloak @12pts

--------------------------------

I also have enough Tyrnids to hopefully be able to field something as well, and have the Genestealer Cult miniatures from DeathWatch:OverKill in my Necromunda painting queue, so they could get some games in even within my own collection. Im hoping Kill Team opens potential for rolling dice in addition to the constant pursuit of getting some Necromunda games in.