So.. with the previews going on of the newest edition of Kill Team what are everyone's thoughts so far? Positive, negative, "Don't care as I don't play"?
My thoughts. and some may be controversial but they're my opinions so take them as such.
I got into KT in 1st Edition and although I liked the wide choices available - including Commanders - it led to "analysis paralysis" for me trying to make a good team. I also felt that it was somehow lacking in character for some reason. It's hard to put my finger on. Maybe because it was just "40K lite" in my opinion? It was fun while I played, however.
When 2nd Edition came out I was skeptically optimistic considering all the changes that were made. I liked that the game had more individuality rules-wise and despite all the nay-sayers I DO like the bespoke lists. For me it makes team building easy, both in modelling and play choices. I TOTALLY DESPISED that damn "x-shape = y-distance" thing. It was SO counter intuitive that it just made things difficult to measure ranges. Terrain rules were way too confusing also. Despite the downsides I did enjoy it.. mostly.
Now looking at 3.0 I'm again skeptically and cautiously optimistic again. Shape measurements are gone. Fly got simpler. Data cards got streamlined. The unnecessary Equipment Points got taken out. If they make the terrain rules easier, I'll be happy. I'm going to keep watching the WarCom articles and see what develops.
The Scions don't do much for me in the HIvestorm set, but man.. I REALLY like the Stingwings. There's all kinds of painting opportunities with them, plus it's nice to see them get an update. I think they'll be a really popular and good team in the game.
I have TONS of stuff for Kill Team that I haven't gotten around to building or painting. IF - big if - this version turns out to me an improvement it might give me a reason to break all that stuff out of storage. I'll have to wait and see. It also depends on if I can GET a copy if I want one. I'm not holding my breath considering how difficult that can be for popular releases.
So, share your opinions. I'll be looking forward to hearing what everyone else thinks.
My thoughts. and some may be controversial but they're my opinions so take them as such.
I got into KT in 1st Edition and although I liked the wide choices available - including Commanders - it led to "analysis paralysis" for me trying to make a good team. I also felt that it was somehow lacking in character for some reason. It's hard to put my finger on. Maybe because it was just "40K lite" in my opinion? It was fun while I played, however.
When 2nd Edition came out I was skeptically optimistic considering all the changes that were made. I liked that the game had more individuality rules-wise and despite all the nay-sayers I DO like the bespoke lists. For me it makes team building easy, both in modelling and play choices. I TOTALLY DESPISED that damn "x-shape = y-distance" thing. It was SO counter intuitive that it just made things difficult to measure ranges. Terrain rules were way too confusing also. Despite the downsides I did enjoy it.. mostly.
Now looking at 3.0 I'm again skeptically and cautiously optimistic again. Shape measurements are gone. Fly got simpler. Data cards got streamlined. The unnecessary Equipment Points got taken out. If they make the terrain rules easier, I'll be happy. I'm going to keep watching the WarCom articles and see what develops.
The Scions don't do much for me in the HIvestorm set, but man.. I REALLY like the Stingwings. There's all kinds of painting opportunities with them, plus it's nice to see them get an update. I think they'll be a really popular and good team in the game.
I have TONS of stuff for Kill Team that I haven't gotten around to building or painting. IF - big if - this version turns out to me an improvement it might give me a reason to break all that stuff out of storage. I'll have to wait and see. It also depends on if I can GET a copy if I want one. I'm not holding my breath considering how difficult that can be for popular releases.
So, share your opinions. I'll be looking forward to hearing what everyone else thinks.