Ok been thinking on playing Escher again so... Thinking about the cats.
Two Leadership skills I want to ask about.
1, Inspirational skill: If your within 6 inches of your leader and a fighter failed it's cool test you can make a leadership test and if it passes the cool test passes.
If a wyld runner sends thier pet out and it ends its activation outside of the pet's owner of 3 inches you have to take a nerve test which is a cool test. If that test fails... and it's within 6 inches of a leader with inspirational skill... can the leader make a leadership test and then the pet doesn't become broken.
2. Regroup skill: If a pet becomes broken by being outside of its owner's range of 3 inches and a leader move's and ends its activation within 6 inches of the pet then takes a leadership test with regroup skill does the pet not become broken?
3. So a third question which I think i know the answer too but want verification. A pet moves out of its leash range it becomes broken immediate flee's toward the owner. Can the pet take Rally tests during the End Phase to become not broken while outside of the pet owner's leash range? I believe it can.
So some cool interactions I've been thinking on taking a phynx pet give it bad blood. Charge an enemy outside of pet owner's 3 inch leash range. If it does damage great if not fine. If it becomes broken it immediately flee's back to the owner which will trigger reaction attacks to the pet. Due to bad blood stimm it can still hurt the enemy.
Two Leadership skills I want to ask about.
1, Inspirational skill: If your within 6 inches of your leader and a fighter failed it's cool test you can make a leadership test and if it passes the cool test passes.
If a wyld runner sends thier pet out and it ends its activation outside of the pet's owner of 3 inches you have to take a nerve test which is a cool test. If that test fails... and it's within 6 inches of a leader with inspirational skill... can the leader make a leadership test and then the pet doesn't become broken.
2. Regroup skill: If a pet becomes broken by being outside of its owner's range of 3 inches and a leader move's and ends its activation within 6 inches of the pet then takes a leadership test with regroup skill does the pet not become broken?
3. So a third question which I think i know the answer too but want verification. A pet moves out of its leash range it becomes broken immediate flee's toward the owner. Can the pet take Rally tests during the End Phase to become not broken while outside of the pet owner's leash range? I believe it can.
So some cool interactions I've been thinking on taking a phynx pet give it bad blood. Charge an enemy outside of pet owner's 3 inch leash range. If it does damage great if not fine. If it becomes broken it immediately flee's back to the owner which will trigger reaction attacks to the pet. Due to bad blood stimm it can still hurt the enemy.