You mean AW generally? I think what a lot of people expected was something akin to Speed Freaks, where we’d get a big box set with a couple of new generic vehicles in (cars, trucks etc), then a 2-3 more released over the rest of that year and upgrade kits to give them Gang specific drivers and crew.I think it would be fine using the universal vehicles and custom vehicles rules for all gangs to convert and scrtach build.
It’s notable that the first 3 gang releases are all bike variants, quad - motor - jet. Then they just ran out of ideas clearly, Cawdor was weird, VS just lazy by the looks of it and they didn’t bother with Delaque at all.
Unless it’s been given the Mandela effect, I’m pretty sure the early adverts said we would get high octane vehicular combat in the ash wastes. Then we got a big flea in the box set.
Both the cargo eight and the crawler are just incredibly big expensive and slow. Heck the crawler even tells you it’s slow by its name.
The vehicle workshop or wasteland workshop section is interesting but it doesn’t seem incredibly fleshed out and it basically just goes along lines of “buy the Genestealer cult stuff”. Sure you can make a few different vehicles using the generic kind of large, small, medium or walker profiles but even then it doesn’t seem like they’ve particularly thought it out that well.