N18 Load out suggestions for a person new to necromunda (palanite, orlock, Escher, delaque)

Jan 13, 2022
27
0
6
Hey there I’m new and I’ve gotten the hive war set, the palanite enforcers (both types, and the orlocks (both types) and I’m asking for some load-out suggestions (sorry if this is annoying)
 

Hawkins44

Gang Champion
Yak Comp 2nd Place
For the space cops, you definitely need some Bolters, they are the workhorse of the gang. 2 or 3 per gang, try to aim for 7 or 8 cops, don't go overboard with gear.

Combat Shothuns, Grenade launchers, Concussion carbines, Smoke and Photon grenades are also solid option.
 

Heart of Storm

Gang Hero
Mar 8, 2019
855
1,286
103
To clarify, are you asking for general advice on what's best in their gang lists? Or are you asking how you should build your models?
 
Jan 13, 2022
27
0
6
For the space cops, you definitely need some Bolters, they are the workhorse of the gang. 2 or 3 per gang, try to aim for 7 or 8 cops, don't go overboard with gear.

Combat Shothuns, Grenade launchers, Concussion carbines, Smoke and Photon grenades are also solid option.
What should I do for the subjugators?
 

Heart of Storm

Gang Hero
Mar 8, 2019
855
1,286
103
So when I built my enforcers I made:

2x concussion carbine / shock baton
2x sniper rifle
2x combat shotgun
3x bolt gun
1x pistol

I was playing round with gang lists at the time, sniper rifles and concussion rifles are the cheapest weapons, so its how you get bodies in the gang, but bolt guns / combat shotguns are the better weapons.

The pistol guy is there for if I end up with unarmed rookies joining in campaign play.

Only regret I have with that build is the concussion carbine lends itself to the same pose (gun in the air) so two of my models look the same.

For subjugators I went:

3x grenade launcher and shield
1x concussion ram
1x SLHG
1x baton and shield

Which I figured covered all bases and gave me maximum flexibility for builds
 
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Sundown Dreamer

Gang Hero
Mar 6, 2018
686
870
103
If you're brand new to the game, and maybe even tabletop, my first tip would be to do a few small playthroughs first. You can try it out alone if necessary. But with that you get a feeling and a first understanding of the rules, weapons and distances.

Before you start building, you could even use some placeholders or printed and cut out pictures of the gangs and play through and test different things with them.