I'd say it went better than expected, in some aspects at least! We hadn't all three played in a long time, so we decided on a three-player gang fight, where we each got a randomly assigned corner to deploy in. My fresh pit slave gang in one corner, some reasonably seasoned Delaque's in the opposite corner and some horribly overpowered Spyrers in between. Of course the Spyrers went for me first... I'd say we held our own, but it was still over in very few turns after hand to hand was engaged. I bottled voluntarily before too many got taken out, and had good luck in the post game. No deaths or crippling injuries, and a few level ups scattered around. All good. Although, with gang fights offering no extra means of income, I had to let my beast master wyrd go after game one. Oh well. Quick break for a snack run, but there was still only time for one more game before calling it for the day, so another 3-way gang fight it was! Fortunately, the Spyrers were swapped out, but for some very hardened Redemptionists, and this time I was sandwiched in the "middle" corner... So two gangs, with quite a few more games under their belts than my barely blooded pit slaves, moving in from either side. Didn't take long, I put up the best fight I could, but my dice didn't want to play, and I failed the first bottle roll I was forced to make!

Again, nothing crippling and a few levels gained. I do look forward to a proper one on one, though.

Anyway, here they are. Still lots of room to add more models for more choice of weaponry, but they can be played.