So after getting close to two dozen games into my first campaign and getting a feel for the new Van Saar,.. they need some tweaking.
The number of times I utter “on a 2+”, “2+ to hit” or “hits on a 2+” has gotten embarrassing. I find myself not adding hit modifiers just to have the odd 3+ or 4+.
So to that end, I wanted to start up the next campaign with Champs and possibly Leaders having their BS reduced to 3+, and repoint the models accordingly using some all-to-complex algorithm I think is legit.
Trouble is that I rely heavily on the Yaktribes Gang Manager,.. it’s quite amazing and much props to everyone involved in maintaining it, but I cannot figure out how to drop the default cost to these particular models.
I suppose I could just assume “I have 1 Leader and 3 champs, drop my gang rating by ‘X’”, but I know I’ll forget that in a matter of minutes.
Is there a way to alter the cost of gang members? I know I can alter default stats, or perhaps a way to have “free” equipment to make up the difference? Any help would be appreciated.
The number of times I utter “on a 2+”, “2+ to hit” or “hits on a 2+” has gotten embarrassing. I find myself not adding hit modifiers just to have the odd 3+ or 4+.
So to that end, I wanted to start up the next campaign with Champs and possibly Leaders having their BS reduced to 3+, and repoint the models accordingly using some all-to-complex algorithm I think is legit.
Trouble is that I rely heavily on the Yaktribes Gang Manager,.. it’s quite amazing and much props to everyone involved in maintaining it, but I cannot figure out how to drop the default cost to these particular models.
I suppose I could just assume “I have 1 Leader and 3 champs, drop my gang rating by ‘X’”, but I know I’ll forget that in a matter of minutes.
Is there a way to alter the cost of gang members? I know I can alter default stats, or perhaps a way to have “free” equipment to make up the difference? Any help would be appreciated.