Mordheim Optimizer – statistically optimized violence

Pholtergate

New Member
Aug 24, 2026
1
2
1
Hi everyone!

I've been working on a fan-made Mordheim combat simulator/optimizer and thought some people here might enjoy it.

It uses Monte Carlo simulations to compare warriors, weapons, equipment and advances by running thousands of combats and looking at the results. Basically, instead of arguing for half an hour about whether a weapon is better, you can now argue with statistics.

It can also be useful for testing house rules and seeing how much a change actually affects combat balance before unleashing it on your campaign.

The project is free and open source:

https://github.com/Adrian-Antonio-del-Campo-Morales/Mordheim-Optimizer

There's also a portable Windows version, so no Python or programming knowledge is required.

It's still an evolving project, so I'm very open to feedback, suggestions, bug reports and feature/rule requests. If there's something you'd like the simulator to handle, feel free to ask.

Hope someone finds it useful — or at least uses it to scientifically prove that their favourite build was obviously the correct choice all along. 🍻
 
  • Like
Reactions: ntw3001 and MedMos