Dedicating a thread to the discussion and impact of the new house books in relation to the separation from N18 and how it will affect the tools here.
N20 here we go!@Malo will it be possible to leave the n18 rules as they are now and create new ones for this edition. That way people can still use the tools for the N17/8 version if they don't want to buy into this one.
Thinking about it some more, I would suggest to leave the Goliath gang in the Underhive 'gang builder' as it is now, just add N17/18 to the gang 'name' (since I expect many gaming groups might want to keep using the current gang composition for ongoing campaigns or for groups that decide to stick with the current gang rules until all the Houses get their codex and are back on 'a level playing field') and add the new 'Codex' versions of the House gangs with N20 added to the gang name (as their 'codexes' come out).This sounds like a goddamn nightmare for me.
Thinking about it some more, I would suggest to leave the Goliath gang in the Underhive 'gang builder' as it is now, just add N17/18 to the gang 'name' (since I expect many gaming groups might want to keep using the current gang composition for ongoing campaigns or for groups that decide to stick with the current gang rules until all the Houses get their codex and are back on 'a level playing field') and add the new 'Codex' versions of the House gangs with N20 added to the gang name (as their 'codexes' come out).
As for how to implement all the new options into the gang composition tools, I would suggest having a different fighter entry/profile for Vatborn/Natborn/Unborn each with his/her HWL and an additional selection menu (like the current menu of starting skills) for their Gene-smiting upgrades.
For example the Leader can be one of 3 variants: Vatborn Leader, Natborn Leader and Unborn Leader, all having access to the same HWL but each with their own Gene upgrades (something like Venator have multiple fighter profiles for each fighter type, just here you have more).
Good luck mate!
N20 here we go!
Now that I think of it, we might actually need N20 as a new Prefix for Necromunda Forum threads to clarify if a rules discussion/question is related to the new House of books or pre-House books...
Well I guess came out same time as everyone else in Gangs of Underhive. Actually first since alphabetical order in book. *starts to patch hole in wall, no wait a second, still 12-15 months to get a Stig Shambler mini, throws tools down in disgust*I think it would be N21 since we not getting Cawdor or Delaque until then. Oh wait we didn’t really get them until a year later every other time. *punches hole in wall*
So a gang can be built to either N18 or N20- so far so good. However despite any personal reservations it is likely that people would wish to mix N18 and N20 built gangs in a campaign.
Not being able to do so would be an issue (unlike say N95 and N18 which are completely incompatible). This to me would be an early decision/ use case to consider. Not sure how interlinked gang creation and campaign tools are.
So would it be possible to have the options menu have the selectors for which ruleset(s) a user would like to be available, and then at gang creation have a secondary drop down menu below the House Type selector that lists the applicable rulesets for that gang which the user then selects from?The way it was done in the old tools (and the structure is there to support it in the new) is that you have a ruleset switch in settings. This dictates what version of the gang, equipment, skills is available to select from.
Once multiple rulesets is turned on, all versions of the above are effectively global and in the case of differentiation, two versions of the gang or weapon are made, each dedicated to a specific ruleset.
I was thinking we possibly only needed to care about the ruleset for the gang creation, as we don't really care about it at a campaign level (yet?). The gang is basically the top level of the structure which would determine what versions of fighters, weapons, hired guns, trading post etc would be available. In which do we actually need a global Ruleset selection? It would be good simply to determine the default gang versions selected at creation.So would it be possible to have the options menu have the selectors for which ruleset(s) a user would like to be available, and then at gang creation have a secondary drop down menu below the House Type selector that lists the applicable rulesets for that gang which the user then selects from?
I reckon the split is only temporary. When House of Shadows (or whatever the Delaque codex ends up being called) is released, N21 will be the one and only true Neomunda ruleset, and N18 will go the way of the dodo just like N17 before it.I can't believe we're actually at a new ruleset version already with a split in player community.
That requires all players to buy all the new books. We decided to sunset N17 because the Compendium was considered to be the final true version of Newcromunda, with the previous books purchased to apparently fund the Compendium. The "Book of..." releases are additional content, are not required for the core N18 game and doesn't replace any of the N18 content.I reckon the split is only temporary. When House of Shadows (or whatever the Delaque codex ends up being called) is released, N21 will be the one and only true Neomunda ruleset, and N18 will go the way of the dodo just like N17 before it.
I don't currently have support for those gang changes in the tools.Also, can nu-Goliath currently become chaos or genestealer-corrupted or will this require an update?
So for the tools, my choice is to either create a new ruleset, or we stay with one ruleset and we end up with two versions of gangs, weapons, skills etc. The latter choice is very ugly.
I don't currently have support for those gang changes in the tools.
The campaign structure doesn't care about rulesets, all it knows are the gangs attached to it and the territories etc. So mixing gangs from different rulesets is not an issue.If the campaign manager can cope with mixing gangs across two rulesets for gang creation - N18 & N21.
I wouldn't do that, I'd simply create a new version of the gang when it's released under the new ruleset. The legacy gangs PDF was different in that the old versions were being retired whereas the "old" versions of the house gangs are remaining in this case.At the very least you would have to import the remaining 5 gangs as is to the new ruleset and then update as the housebooks are released.
The campaign structure doesn't care about rulesets, all it knows are the gangs attached to it and the territories etc. So mixing gangs from different rulesets is not an issue.
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Simply put, the campaign won't be created under a specific ruleset. You'll all be free to attach whichever gangs from any ruleset to the campaign.
It's mainly about the tools support for now and how we're going to implement the house books, but there is mention of a new prefix.I appreciate that there may need to be some fiddling with the tools to accommodate the new stuff, but I don't (as yet) see any need for a new prefix to separate N20 discussion from N18 discussion, if anyone's actually advocating that.