I welcome the change and based on the comments, am probably the only one who sees it as a buff to grenades.
I prefer giving grenades to the least skilled people in the squad (those who can shoot get the privilege of a real weapon!). I'm then able to place my blast marker broadly central to the enemy gang deployment (I'm amazed so many of your opponents group up within range), but likely with no direct targets.... Then I roll hoping for a miss, and let the scatter gods decide who is worthy. Worst case scenario is no scatter, best case it can bend round ridiculous corners and maybe even catch a cluster of people who mistakenly thought it was an impossible shot. -2 helps mitigate accidental accuracy!
I prefer giving grenades to the least skilled people in the squad (those who can shoot get the privilege of a real weapon!). I'm then able to place my blast marker broadly central to the enemy gang deployment (I'm amazed so many of your opponents group up within range), but likely with no direct targets.... Then I roll hoping for a miss, and let the scatter gods decide who is worthy. Worst case scenario is no scatter, best case it can bend round ridiculous corners and maybe even catch a cluster of people who mistakenly thought it was an impossible shot. -2 helps mitigate accidental accuracy!