Before going back to the stats, I'd like to point out that "impertinent questions" are the most interesting way to start thinking about new things to look at, so it's definitely a case of the more the merrier when it comes to them .
Woo yeah, go impertinent questions!
Although it looks like the curve has just shifted to the right, this is not actually the case. It just looks like this because, apart from the Fighter1 A1 case, the individual points on the other solid curves have actually been displaced upwards.Hey, in the last figure I see that the curves for A2 and A3 have moved to the right but with almost no ¨ vertical ¨ displacement. Does that mean that the difference in attacks does´t affect that much the chances of Fighter 1 to win? It looks like having more attacks affects mostly in that Fighter 1 wins has more ´big wins¨ with a much better attack score difference but the probability of winning hash´t changed that much.
It's not completely negligible, but it's definitely an instance of diminishing returns.Wow. It's fairly shocking how having treble the number of attacks of your opponent leads to what I see as a fairly marginal improvement in your chances to score a hit or two.
I suspected I wasn't the first person looking in this (I'm going to ignore your sly inslut on my social life and other pastimes... for now ).Great analysis
I've done a few curves on the "power of parry" before. But there always seems to be something more interesting to do than write it up
Looks like you may be covering it anyway
There is something immensely satisfying about the inexorable march of a Goliath gang backed up by the roar of bolt pistols.THB though, it was my mass of str 4 shooting weapons and +2 to hit with pistols that won battles for me. My ammo rolls stunk, but it didn't matter because by the time I was out, I either had pinned / downed much of the enemy, or was in range to charge, or both.
Thanks for the clarification . Not still not entirely sure I get what you mean – I'm guessing you mean it's best to take the parry when you have an odds on (>50%) chance of improving your current situation?By better your result I just meant less than 50% chance of losing - I've got a spreadsheet somewhere showing the win/draw/loss of different variations of +1 combat score, 2A and Parry for/against that is quite useful.
Though thinking about it, if you've managed a draw from a losing position you wouldn't be able to parry and so your rules would still work