I just checked the NCE I have downloaded and there's a lot of additions that obfuscate it further.
No idea why it was like this in N95 or why it was kept and edited for NCE (I guess the ethos was generally 'add clarifications but avoid editing mechanics', but I think this would have been a sensible place to break the rules) but yes this is very convoluted for no benefit that I can see. Just pay up front guys, we don't need to do it backwards and upside down
HIRE FEE
The gang must pay the hire fee for the Hired Gun
when he is recruited and subsequently after each
battle including the first. This cost comes from the
gang’s stash in the same way as the cost of buying
new weapons or recruiting new gang fighters. Note
Hired Guns must still usually be paid even if they
didn't participate in the fight. If the gang dispenses
with a Hired Gun then he must still be paid for his
services that game.
If the Hired Gun is killed or was forced to miss the game (as described in the Missing Games section on page 83) then understandably he does not have to be paid for his services that game. If the Hired Gun was captured that game then he cannot be paid. If he is subsequently ransomed or rescued then the naturally grateful Hired Gun will not demand any payment for either the game he was captured in nor the Rescue attempt. Note Hired Guns must be ransomed together with all of their weapons and equipment. If there is insufficient credit in the gang's stash to pay a Hired Gun, then he leaves the gang and the gang may not recruit further Hired Guns until it has fought another battle.
No idea why it was like this in N95 or why it was kept and edited for NCE (I guess the ethos was generally 'add clarifications but avoid editing mechanics', but I think this would have been a sensible place to break the rules) but yes this is very convoluted for no benefit that I can see. Just pay up front guys, we don't need to do it backwards and upside down
