N18 Necromunda: The Power Wars

Enjoy the festival and just being allowed to enjoy life rather than locked up, for your own good of course.

Warm weather, cold beers and got to see the Bouncing Souls. What a lovely day.

Speaking of, here's how I spend my summer vacation:


What about modular terrain? Fear not, imaginary person on the internet. That'll do:

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Woah!

Some more details from the large manufactorum:

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Shouldn't this pipe be pumping Not-so-pure Water ® to the reclamation thingy that a House Escher gang has taken over recently? Hhhhhmmm...

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Oh.

Listen all y'all, is this Sabotage?

Here it is from a sheenbird's eye view:

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And now we come full circle with the modular terrain. You can remove it! Woah again!

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Back to cutting up my toys. This is more fun than it should be.


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Found some hand valves for additional detail on the water pipes in the manufactorum:

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And created what could possibly be my new favourite Necromunda thingy:

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This sits on top of my Gang hideout at the water reclamation plant. I also added a mid-level platform.

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The upper floor open mesh flooring leading to Looky-looky, the Iron Cyclops.

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Still getting lost in tiny details, but we‘re getting somewhere.
 
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Disclaimer: A lot of words that will be rewarded with a lot of pictures of a lot of thingies.


Some of you may have noticed that this Sumpkroc has edited the name of this project. With me completely reworking my gaming table and finally settling on a theme this abandoned dome is all about events that (will) have gone down in history as The Power Wars:

Below you will see the Enforcer Precinct (at least the part that is visible on the board - I could stop myself from expanding the board further) I have been working on the last couple days. There is a destroyed Plasma Conduit and rumour has it that a Palanite Enforcer Sergeant, called Helmawr's Bloodhound by the local Gangs, has ordered to cut the power lines. Shortly after, the water recycling plant stops working and pipes in the water works are destroyed.

Is this rivalling Gang sabotage? A secret plot to drive the slave workers out of this Sector Manufactorum, who cannot work without power and will die without water pure enough to not poison you on the spot? What or whom is Lord Helmawr looking for in an (now) abandoned Hive Sector? Or are there other powers working their schemes?

This will be the setup for an Inquisitor campaign I hope to play sometime soon (probably not this year, the table needs some more work before I can even prime it, and I need to paint and make profiles and backstories for a couple characters as well as come up with ideas how to turn these stories into scenarios that would be fun to play).

Behold the work-in-progress picts of Enforcer Precinct Theta-7, lead by Captain Davos and Subjugator Sergeant Kelly (a.k.a. Helmawr's Bloodhound):


Elaine Escher for scale.
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Where there is placeholder cardboard in above picture there is actually a wall from the neighbouring wall piece, with matching doors on either side you can reach on 5" level. Mainly intended for Inq28, but I heard there's rules for opening doors in Necromunda, too.

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I also placed the main buildings for the Hab Sector (obviously this is just the beginning of it, but I liked the idea that the gate in front of the Forgeworld Manufactorum actually separates the Manufactorum district from a different zone, and Hab district right next to the Factorums made most sense to me. Plus I already had buildings for that, which means technically a quarter of the board is more or lesss painted. Yay!

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I spent my one week summer vacation like every reasonable single male in his thirties: In my parents basement.
But that's where I stow away my terrain collection until the board is built and at least primed, probably oil washes applied as well, then move it to my new place for finishing touches - these days it is too hot to paint here anyways.

Here's the full 3x4 board (36x48"/90x120cms) in its current state.

In front of the William Wonka Guilder Gate you can see a stairway to nowhere, I am expecting parts in the mail tomorrow to continue working on Necromunda: Unherhive Wars (video game) inspired catwalks and large stairways above the Forgeworld Manufactorum in the center.

Totally playable without, I may add.

Mainly missing lots of rubble, rust textures and floor texturing on the hab sector tiles. Hope to be able to finish that within the next couple weeks so I can go spray priming before autumn kicks in with blowy-blowy and rainy-rainy.

TL;DR = I need a vacation from my vacation in the Underhive. I'll definitely have another beer now. Cheers!

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Everything about this board is just fantastic, the perfect mix of open space and claustrophobic industrial mess.
Agreed. Those high wall sections are a terrific backdrop and excellent dome wall proxies.
 
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Underhive board update:

Found a couple hours to continue working on the stairs and platforms that will be overlooking the Forgeworld Manufactorum in the centre of the board.

Of course I did not yet check if the footprint is small enough to fit my IKEA storage solution (though I already made space available in a nearby drawer for I will definitely NOT saw the Forgeworld Manufactorum in half, so I will find a place for this thingy to live, too). Might work on the ruined sections overlooking the container some more, not sure I like it.

Haven't had more time to work on the board last weekend to finish the central platforms and texture the board with sand and grit and rubble, but the Ratskin Shamans on pict-feed say that there will be liquid dropping from the ceiling the next days. So I won't be spray-priming this week anyway.

Too.

Many.

Words.

The idea is that THIS

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will sit on top of some of the 5" walkways and the short pipe section will slot into this support

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like THIS (slots in where the ladder sits) to be held up without support struts I don't want

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so we end up with something like THIS

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Slowly but getting there.

What do you guys think?
 
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Stairs need some damage and also some kind of sides (stringers?) and maybe a hand rail in places (because health and safety).

Yeah, they are not finished but FINALLY I have all parts arranged so you get to see pictures I had only in my head for such a long time. This is an important landmark for me. I've been talking with hobby friends about re-doing my gaming board and flights of steps and hovering platforms and all that jazz for literally years.

The stairs will get some thick... whatever this is called (I wouldn't even know in my mother tongue)... plastcrete thingies to the sides. Stringers? Is that it?
-> Here's a screenshot of the Underhive Wars game that is a major inspiration for these central platforms where you can see the... thingies... on the sides of the stairway.

There will be damage and sand and rubble on all stairways to make it easier for models to stand there (for whatever reason anyone would wanna do this, they might have to sometimes). But I needed to figure out the basic structure first.

Railings... hhhmm... I mean... what did railings ever do for me? They had few to no railings on the Death Star, right? And what... oh. I see. Point taken.

Not sure I want actual handrails but I'll probably come up with some kind of railings (and barricades, but these will be non-permanent scatter terrain) for the platforms. Then again, there should be risk and reward for getting up there. This is a great spot for placing objectives and the like, so I am thinking about cover a lot (hence the container crossing the broken walkway and the market stand), but I also want the board to have enough open spaces.
I mean, I heard this game was all about shooting and falling off of ledges?
 
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In a word...stunning. I am so impressed with this board and can see many hours of roleplay happening here. This is an enormous project but a guys gotta keep himself entertained huh.

Inquisimunda is a perfect choice for this board as the roleplay elements will be inspired by all the detail, the story virtually creating itself. An acolyte could loose himself in this terrain and there are numerous opportunities for ambush...yep stunning.
 
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I am so impressed with this board and can see many hours of roleplay happening here. This is an enormous project but a guys gotta keep himself entertained huh.

Thank you! Glad you seem to like it as much as I do. Looking forward to priming this beast soon.

As most of my Necromunda-related purchases, this board will serve double duty for Inquisitor / Inq28 and Necromunda. But even with Necromunda I like narrative gaming (imho Necromunda was never designed to be a competitive game so why try?).

Would love a stairway tutorial or a link to how it was done.

The stairs themselves I bought from a scale model supply shop. I guess you could easily make these from foamboard or with strips of plastic card, but that might take a while and I am not the most patient and precise scale modeler out there so they would look like crap. There are tutorials on the youtubes I am sure.

These were just superglued to the platforms (3D resin prints). Sprinkled some fine sand on the glue to strenghten the joint.

The real challenge was finding a layout of stairs and platforms that I could just stack on top of my walkways that would support itself resp. require little to no support struts. Thinking of a more elegant way to connect the upper platform and the container via broken piping.
 
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On another note, I made some Chaos Cultists for funzies. Whenever there is some sort of uprising on a Hive World, Chaos will be there.

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This guy needs some more work on the pants and I see now I should reposition one of the grenades. Was sculpted onto the Genestealer Cultist legs I used to alter the pose of this one.

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I really enjoy sitting down with a beer and creating fun little characters again.

Meet my Chaos Cult Demagogue. To me Chaos cults are all about charismatic leaders. He himself may not be the most impressive persona, but the words he preaches with a voice that is not his own are powerful tools of manipulation and urban upheaval.

Not like the Sorcerer I made for the Slaneeshii Pleasure Cult that is all about dark rituals to summon daemons. More like a guy with scavenged vox tech spreading the word of those other Gods from outer space..

Most likely to be used as encounters for Inquisitor RPG, as I did not want to have to worry about equipment too much and just create models I thought looked cool.


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