Hey all,
Since I’ve gained pic posting privileges, I’ve been meaning to add some pics of my foray into I-Munda, a Criminal Gang/Void Pirates crew based on the characters from one of my favourite books, Neverwhere by Neil Gaiman.
De Carabas
Swindler. Thief. Insurgent. Killer. By all reputable accounts, the man known only as de Carabas is all of the above. This criminal has visited dozens of worlds, passing through no less than three Subsectors in as many years. With his team of specialist accomplices, de Carabas is thought to have defrauded countless wealthy Imperial citizens, stolen priceless artifacts, incited upheaval and rebellion and left in his wake a trail of dead and grievously wounded who attempted to interfere with his plots.
However, while his targets are inevitably chosen from among the Imperium’s greatest, it is from amongst its lowest that de Carabas seems to choose his allies. His known contacts include planetary crime bosses, pirate captains and any number of petty officials open to exploitation. Only a handful of those positively identified as his confederates have been willing to reveal what they know of the man, suggesting a certain ruthlessness in his manner and methods that few would openly cross.
Nevertheless, those of his victims who have interacted personally with de Carabas describe him as smooth and suave, an elegant gentleman full of charm and wit. During his many escapades he has proved himself a master of deception, often presenting himself as Imperial aristocracy or a scion of a powerful Rogue Trader dynasty, with all the necessary Patents of Nobility or Warrants of Trade in hand. It is even rumoured that on at least one occasion de Carabas has falsely claimed the right to bear the rosette of the Most Holy Inquisition. While his real background has yet to be uncovered, the accuracy and completeness of these forgeries suggest a clear understanding of the Imperium’s political structure and hierarchy.
Sgt Bailey
Among the many unfortunates to owe de Carabas a favour or two, there is only one whom he appears to trust implicitly; Sgt Bailey, a 24-year veteran of the 67th Ardravine Rangers Recon Company. Though his prime years are undoubtedly in the past, Bailey is still an extremely talented scout and his vast battlefield experience more than compensates for any loss of vigour or agility.
In addition to this, Bailey is a master of the art of the casual interrogation. Dozens of unsuspecting marks have been fooled by his wizened and somewhat eccentric appearance; scruffy, bedraggled and clothed in rags, ropes and feathers. Lulled by his harmless chatter, guards and menials have revealed all manner of security schedules, access codes and supply cache locations. Unsurprising, Sgt Bailey is often the first into any new locality, securing information, safe houses and any other resources that may be needed by de Carabas and his crew.
Hunter
Nearly as infamous amongst the denizens of the Imperium’s Underhives as her current employer, Hunter is a mercenary and bounty hunter of the highest calibre.
Equally skilled with bullet, blade or her bare hands, she is perhaps best known for her talent as a tracker and slayer of the fearsome beasts that infest the dark depths of the realm of Mankind. The Great White Sumpbeast of Koregenes IV. The Chandragial Bloodfeeders. The Witch-Strangler of Toriallo Hive. These and other, even more hideous creatures are rumoured to have fallen before the deadly amazon warrior.
It is unclear why Hunter has agreed to follow the trickster de Carabas. While the financial incentives of his various schemes are undeniable, it has been suggested by some informants that Hunter’s motivation is first and foremost to gain greater honour and glory by taking on the most dangerous targets possible.
Hammersmith
Hammersmith is a physical giant, a shaggy brute more than seven feet tall, massively muscled and covered in grime, scars and dirty brown hair. The giant’s demeanour is equally coarse, his speech blunt and often extremely crude. However, this rough, threatening exterior conceals a remarkable intellect and a surprisingly compassionate heart, especially towards the poorest and lowest of the Imperium’s citizens.
Hammersmith’s past is a matter of some conjecture. Rumour suggests that he was created as part of an experiment in gene-enhancement performed by a renegade Magos Biologis, but that Hammersmith was unintentionally enhanced mentally as well as physically and was able to escape from the facility where he was ‘born’. This is obviously difficult to confirm or deny, but the MIU-controlled servo-harness and power pack that he wears do appear to be of Adeptus Mechanicus design.
Whatever his history, Hammersmith is a master innovator, skilled with all manner of technology. Whether de Carabas needs a machine spirit re-tasked, a data core hacked or an incendiary device built, it is inevitably Hammersmith to whom he turns. The Heretek’s imposing presence, massive physical strength and powerful tools are simply an added bonus.
And a group shot so far:
Since I’ve gained pic posting privileges, I’ve been meaning to add some pics of my foray into I-Munda, a Criminal Gang/Void Pirates crew based on the characters from one of my favourite books, Neverwhere by Neil Gaiman.
De Carabas
Swindler. Thief. Insurgent. Killer. By all reputable accounts, the man known only as de Carabas is all of the above. This criminal has visited dozens of worlds, passing through no less than three Subsectors in as many years. With his team of specialist accomplices, de Carabas is thought to have defrauded countless wealthy Imperial citizens, stolen priceless artifacts, incited upheaval and rebellion and left in his wake a trail of dead and grievously wounded who attempted to interfere with his plots.
However, while his targets are inevitably chosen from among the Imperium’s greatest, it is from amongst its lowest that de Carabas seems to choose his allies. His known contacts include planetary crime bosses, pirate captains and any number of petty officials open to exploitation. Only a handful of those positively identified as his confederates have been willing to reveal what they know of the man, suggesting a certain ruthlessness in his manner and methods that few would openly cross.
Nevertheless, those of his victims who have interacted personally with de Carabas describe him as smooth and suave, an elegant gentleman full of charm and wit. During his many escapades he has proved himself a master of deception, often presenting himself as Imperial aristocracy or a scion of a powerful Rogue Trader dynasty, with all the necessary Patents of Nobility or Warrants of Trade in hand. It is even rumoured that on at least one occasion de Carabas has falsely claimed the right to bear the rosette of the Most Holy Inquisition. While his real background has yet to be uncovered, the accuracy and completeness of these forgeries suggest a clear understanding of the Imperium’s political structure and hierarchy.
Sgt Bailey
Among the many unfortunates to owe de Carabas a favour or two, there is only one whom he appears to trust implicitly; Sgt Bailey, a 24-year veteran of the 67th Ardravine Rangers Recon Company. Though his prime years are undoubtedly in the past, Bailey is still an extremely talented scout and his vast battlefield experience more than compensates for any loss of vigour or agility.
In addition to this, Bailey is a master of the art of the casual interrogation. Dozens of unsuspecting marks have been fooled by his wizened and somewhat eccentric appearance; scruffy, bedraggled and clothed in rags, ropes and feathers. Lulled by his harmless chatter, guards and menials have revealed all manner of security schedules, access codes and supply cache locations. Unsurprising, Sgt Bailey is often the first into any new locality, securing information, safe houses and any other resources that may be needed by de Carabas and his crew.
Hunter
Nearly as infamous amongst the denizens of the Imperium’s Underhives as her current employer, Hunter is a mercenary and bounty hunter of the highest calibre.
Equally skilled with bullet, blade or her bare hands, she is perhaps best known for her talent as a tracker and slayer of the fearsome beasts that infest the dark depths of the realm of Mankind. The Great White Sumpbeast of Koregenes IV. The Chandragial Bloodfeeders. The Witch-Strangler of Toriallo Hive. These and other, even more hideous creatures are rumoured to have fallen before the deadly amazon warrior.
It is unclear why Hunter has agreed to follow the trickster de Carabas. While the financial incentives of his various schemes are undeniable, it has been suggested by some informants that Hunter’s motivation is first and foremost to gain greater honour and glory by taking on the most dangerous targets possible.
Hammersmith
Hammersmith is a physical giant, a shaggy brute more than seven feet tall, massively muscled and covered in grime, scars and dirty brown hair. The giant’s demeanour is equally coarse, his speech blunt and often extremely crude. However, this rough, threatening exterior conceals a remarkable intellect and a surprisingly compassionate heart, especially towards the poorest and lowest of the Imperium’s citizens.
Hammersmith’s past is a matter of some conjecture. Rumour suggests that he was created as part of an experiment in gene-enhancement performed by a renegade Magos Biologis, but that Hammersmith was unintentionally enhanced mentally as well as physically and was able to escape from the facility where he was ‘born’. This is obviously difficult to confirm or deny, but the MIU-controlled servo-harness and power pack that he wears do appear to be of Adeptus Mechanicus design.
Whatever his history, Hammersmith is a master innovator, skilled with all manner of technology. Whether de Carabas needs a machine spirit re-tasked, a data core hacked or an incendiary device built, it is inevitably Hammersmith to whom he turns. The Heretek’s imposing presence, massive physical strength and powerful tools are simply an added bonus.
And a group shot so far: