So has anyone else tried out the new Black Orc team and what do you think of them?
I had a 1000TV muck around game with them last week against a human team and the human player conceded before half time as I ran in my second TD with him down 4 players.
they certainly pack a bit of offensive punch with Brawler and Grab on their 6 Black Orcs and can play a decent control game against weaker teams, but I don’t know how well they will do against other high strength teams or against teams with lots of block.
I had a 1000TV muck around game with them last week against a human team and the human player conceded before half time as I ran in my second TD with him down 4 players.
they certainly pack a bit of offensive punch with Brawler and Grab on their 6 Black Orcs and can play a decent control game against weaker teams, but I don’t know how well they will do against other high strength teams or against teams with lots of block.
). With a few converted blitzes, all I needed was 4 black orcs. And if I added 2 more, they would double nicely in a Black Orc team! Noticed that the old blorcs changed name to "Big Uns", however the (incomplete) water transfer still label them as Black Orcs. Everything from GW & FW is so half-assed. Like, I would need a total of 4 FW boosters to complete the 2 orc teams. And they would still not be compatible with the FW alternatives.
If I had known what the status is today, I would consider painting almost everything the same, because it is a line going from Humans --> Imperial Nobility --> Halflings --> Wood Elf --> Old World Alliance --> Ogre --> Snotlings --> Goblins --> Orcs --> Black Orcs --> Underworld --> Skaven --> Renegade --> Chaos --> Chaos Dwarf