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N17 New official Necromunda in 2017 !

Discussion in 'Tribe News' started by vieuxgildas, Aug 13, 2017.

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  1. vieuxgildas

    vieuxgildas New Member

    *Heavy Breathing*


    Necromunda Is Back!

    It’s been more than a decade since we last visited the Underhive, but very soon you’ll be able to battle it out in the depths of Hive Primus.


    If you’re new to the hobby, you may not be familiar with Necromunda – or perhaps you’ve only heard about it from the fond memories of other hobbyists. Necromunda dives into the underworld of the Imperium, allowing players to control their own Hive Gang – a pack of ruthless criminal killers augmented with black-market cybernetics, gene modifications and scavenged weaponry. Where Warhammer 40,000 puts you at the head of an army, in Necromunda, the scale is much smaller but the action is just as intense – every single Ganger counts.


    Between intense skirmish battles, your gang will grow from a pack of battle-hungry Juves to a feared and respected syndicate of hardened veterans. To get there, however, you’ll have to battle against your fellow players, each with a gang of their own.

    The Underhive is a big place, and the gangs that inhabit it are as diverse as the alien races that inhabit the 41st Millennium. We’re launching Necromunda with two classics.

    Gangs from House Escher are fast, deadly, and cruel. While lightly armoured, these cunning warrior women hold their own in melee combat, while at range, they are notorious for their use of armour-melting plasma weaponry.



    The gangers of House Goliath are a living testament to brawn over brains. Every member of House Goliath is a slab of vat-grown muscle, armed and armoured with repurposed industrial gear.


    Thorgor, ThreeDice, Munkey and 7 others like this.
  2. Shuro

    Shuro New Member

    Looooooveeee <3 New Escher Models
  3. Loriel

    Loriel Gang Hero
    Yak Supporter

    regardless of the new rules, new plastic miniatures... omomoom :D:D:D

    I like the basic idea of having a round where every fighter is activated. I just hope GW doesn't make it too simply like roll who starts and alternate which fighter starts. With little more possibility have swift fighters with skills etc and sluggish with injuries / other hinderances would definately go long way. I also hope they would make little changes to CC what would add little more risk for experienced fighters (currently having high ws + skills makes you almost impossible to tackle) but I hope they don't go age of sigmar / 40k style that you activated, charged and make hits and other can make their strikes when activated... I would prefer idea that charge has risk of going wrong instantly and you are not "protected" by I did charge to allready activated fighter haw haw.
  4. cardyfreak

    cardyfreak Executive Officer in charge of Radishes
    Staff Member Necromunda Custodian Tribe Council Yak Supporter

    I wonder if we'll see different racial profiles between the gangs?
    Tiny, spafe, Llewy and 2 others like this.
  5. ntw3001

    ntw3001 Gang Hero

    That's a dream. The old minis will probably be about half the size of the new ones, but theyre good good models. The Eschers anyway; the Van Saars I can take or leave.

    I wonder how vast the new minis will be though. When will I be able to use my Inquisitor minis in 40k?

    Really though, I'm interested but I don't have a house to sell. GW could make minis specifically tailored to my demands and I still wouldn't buy them. They've improved their products over the past year or two, but they still need to get their pricing under control.
    Stubram, dabbk, Ben_S and 2 others like this.
  6. The Duke

    The Duke of the Grim-Dark and The Lord of Lawful-Evil
    Tribe Council Yak Comp 1st Place

  7. Fold

    Fold Gang Hero

    The mention of the Escher being "lightly armoured" does imply as such. I doubt they will return to the full rogue trader profile with its abundance of Leadership type characteristics, and the one thing it didn't have was an armour save, but adding an armour save stat to the 2nd edition profile would make it more "rogue trader like".

    It's hard to vary the core profile too much as it's such a small scale but could definitely see each house getting a small boost like armour, a starting skill or a reroll to certain characteristic tests.
  8. CaptainDangerous

    CaptainDangerous Gang Hero
    Yak Comp 3rd Place

    hpm60, spafe, Punktaku and 1 other person like this.
  9. Anthony

    Anthony Community Edition Editor
    Necromunda Custodian

    From LittlePlasicSoldiers

    "We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

    So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

    We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

    The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

    We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

    HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future!

    We will be posting updates as we get them!"
    ThreeDice, spafe, Llewy and 6 others like this.
  10. Commissariat

    Commissariat Ganger

    It's pretty funny, if the rumors are true, that GeeDubs is going "The game and rules system that had fond memories, we're changing it entirely!!!"
    It's more like: "The lore that had fond memories" is what they're saying.
  11. ClockworkOrange

    ClockworkOrange Executive Officer in charge of Trolling
    Staff Member Tribe Council Yak Comp 1st Place Yak Supporter

    I'm not sure I can deal with this 20 years in the wilderness, keeping the faith, building it so they will come...we are outcasts my Yakkers but now, now we are going mainstream eek!

    Excited and concerned, I hope they don't try to shut this community down.
    ThreeDice, hpm60, spafe and 9 others like this.
  12. ClockworkOrange

    ClockworkOrange Executive Officer in charge of Trolling
    Staff Member Tribe Council Yak Comp 1st Place Yak Supporter

    Ps RE rules it doesn't mater just use the models to play the way you want to.
  13. vieuxgildas

    vieuxgildas New Member

    Even better without paint

    ThreeDice, hpm60, spafe and 3 others like this.
  14. thestance

    thestance Ganger

    Oh wow. You hope something will happen. Deep down you doubt it, lots of theories, lots of talk but you dare not get too excited. Then bam it happens. This is very exciting. As has been said about new models and rules, take what works for you and carry on regardless. Kids have just lost Christmas presents this year I've got some Necro models to purchase.
    spafe, Punktaku, Stoof and 1 other person like this.
  15. djmothra

    djmothra Magister Competere
    Yak Comp 2nd Place Yak Supporter

    Id better start saving then!
  16. thestance

    thestance Ganger

    Forget the mortgage, forget the family (children are just your wife's hobbies anyway), forget holidays it's time to smash open that piggy bank.
  17. CaptainDangerous

    CaptainDangerous Gang Hero
    Yak Comp 3rd Place

    Although this is most excellent news, I am still very heedful!
    I suspect that this is just a marketing ploy for GW to sustain their IP, and in another 20 years time we'll all be going through this all over again! But until then, let us revel in our status!
    The tribe is solid! We can only become stronger! With new minis, new players and a new look Yaktribe looming, we are unstoppable!
    p0dde, spafe, Azzabat and 6 others like this.
  18. Mad Robot

    Mad Robot Maddest of Them All
    Yak Philanthropist

    Woo hoo! It's on!
    Punktaku, dabbk and CaptainDangerous like this.
  19. cardyfreak

    cardyfreak Executive Officer in charge of Radishes
    Staff Member Necromunda Custodian Tribe Council Yak Supporter

    I really don't think they're going to bother with IP c&d orders against sites like us if they didn't do it with SW:A.
    After this new Necro is released, we're basically just a repository for an old system associated with their new game, the word Necromunda doesn't really appear anywhere on the site, and the most troublesome aspect we might've faced is that the NCE is based on the old rules, and with SW:A being just a re-released version with a few tweaks, the GW lawyers never challenged it so I'm pretty sure we're high and dry.
    In fact, it's places like this that will gee up any sales of this game as we have maintained the IP's presence in the collective conscience of the wargaming community.
    If anything, we should all get money off vouchers :p
    Starblade, spafe, djmothra and 8 others like this.
  20. Ben_S

    Ben_S Hive Guilder

    The NAF still exists, and has online league manager tools and stuff, so I don't see any reason to fear they'd try to shut this community down. I could see us being asked to take down some or all of the rule sets, but that's not happened so far - and, if the new rules are substantially different, hopefully isn't necessary.
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