Our group is currently testing the Nobilist hunter rig in Necromunda. They of course follow the Necromunda Spyrer rules, which are a lot of fun.
So far we've come across some things, and we'd appreciate the input:
We have the feeling that the weapon meta in necromunda is different than Imunda, with more heavy weapons being used in the latter, which leaves the Spyrers a bit underwhelming. Supposedly they walk around in these ancient and awesome power armour rigs, but in practise this is only a 5+ or 4+ armour save, which is easily negated by a lot of weapons.
Our ideas where to tinker with it a bit, and maybe changing the 5+ to 4+, and the 4+ to 3+.
What are your ideas? It's only a small change, but it might just help them out a little bit.
So far we've come across some things, and we'd appreciate the input:
We have the feeling that the weapon meta in necromunda is different than Imunda, with more heavy weapons being used in the latter, which leaves the Spyrers a bit underwhelming. Supposedly they walk around in these ancient and awesome power armour rigs, but in practise this is only a 5+ or 4+ armour save, which is easily negated by a lot of weapons.
Our ideas where to tinker with it a bit, and maybe changing the 5+ to 4+, and the 4+ to 3+.
What are your ideas? It's only a small change, but it might just help them out a little bit.