OG GorkaMorka. Rules questions

Crazy_Nuts

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Nov 7, 2023
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Hello everyone.
I and several of my friends decided to try GorkaMorka.

There are a couple of questions we were not able to find the answer for. We are fine with homeruling them ourselves, but just want to make sure we have not missed any official ruling:

1. Rokkit launcha uses the same rules as written on page 42 Da Roolz when firing at a vehicle: I roll location, check penetration and then roll for amount of damage (as rokkit has d6 damage.
Then I roll hit locations again for each point of damage and then roll what happened to each location that I rolled without checking for armor penetration, Is that correct?

2. Can other warrior models provide cover for other units?

3. When a model(not a gunner) shoots from a vehicle, do we estimate range from the model or from the edge of the vehicle that model is on?

4. If a warrior got hit by another guy, got downed and went out of action during his own recovery phase, who gets the score for the kill?
 
Big preface: I'm reading the rules and applying my own brand of common sense, I might get some consensus agreement from others on here - your mileage may vary. The game is decades old now, "official rulings" don't matter too much, house rule with your group.

1. Rokkit launcha uses the same rules as written on page 42 Da Roolz when firing at a vehicle: I roll location, check penetration and then roll for amount of damage (as rokkit has d6 damage.
Then I roll hit locations again for each point of damage and then roll what happened to each location that I rolled without checking for armor penetration, Is that correct?
Important Note on page 42 of Da Roolz said:
Weapon hits only ever inflict a single point of damage to a vehicle regardless of the number of wounds they can inflict on a warrior.
That would suggest that you don't roll multiple points of damage for the rokkit launcher.
2. Can other warrior models provide cover for other units?
When you say "cover", do you mean can they act as cover like terrain? I'll assume you mean cover for the purposes of determining to hit modifiers.
Closest Target on page 13 of Da Roolz said:
You must always shoot at the closest enemy as this represents the most immediate threat and therefore the most obvious target. However, you can choose to shoot at a more distant target if it is easier to hit than a closer one. For example, a closer target may be hard to hit because it is partly obscured by cover, whilst a more distant target might be in the open and therefore an easier shot. A vehicle or a bike is a bigger target, so it can be chosen as a target even if warriors on foot are closer.
From this, if you had a model in the way of another model, you'd shoot at that one, and not have the option to shoot the one behind it - not only is it further away, it is (without more context) in more cover than the intervening model (see my point below), so is a harder target to hit.

If the shooting model has the "Kool" Dakka skill (the model can choose who to target without heeding the rules above), however, you can choose to shoot at the further away model that is obscured behind the intervening model; at this point, you'd consider how much of the model is visible:
Hit Modifiers on page 14 of Da Roolz said:
-1 If the target is in partial cover
Up to half the target is obscured as defined in the section on cover.
-2 If the target is in cover
More than half the target is obscured as defined in the section on cover.
From this, warriors can - in very specific circumstances - provide "cover", as they may obscure the model behind them; you'd need to look from the shooting model's perspective, as per the rules. I'd wonder why the closer, less obstructed model isn't being shot?
3. When a model(not a gunner) shoots from a vehicle, do we estimate range from the model or from the edge of the vehicle that model is on?
Frankly, you can, with agreement with everyone you're playing with, effectively measure from anywhere (within reason, I guess).

I personally would measure from the individual model, as it follows the rules/diagrams for individual models shooting, and the weapon being used is in the hands of that model, not e.g. on the tip of a vehicle's wheel or other location on the vehicle.
4. If a warrior got hit by another guy, got downed and went out of action during his own recovery phase, who gets the score for the kill?
The "score" (I assume you mean experience) is for wounding hits, so whoever caused the wounding hit on the warrior would get the experience at that point; a model going OOA afterwards just goes out of action, as no wounding hit was made.

Hope this helps, but please clarify/provide more context if I've made some incorrect assumptions.
 
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Hell Ardavion.

Your clarifications were just what I needed.
1. I think I have missed that note.
2. Not sure why I had this question in the first place. Just lapse in logic, I guess
3. Got it.
4. Okay. Thank you for this one as well!
 
Big preface: I'm reading the rules and applying my own brand of common sense, I might get some consensus agreement from others on here - your mileage may vary. The game is decades old now, "official rulings" don't matter too much, house rule with your group.



That would suggest that you don't roll multiple points of damage for the rokkit launcher.

When you say "cover", do you mean can they act as cover like terrain? I'll assume you mean cover for the purposes of determining to hit modifiers.
From this, if you had a model in the way of another model, you'd shoot at that one, and not have the option to shoot the one behind it - not only is it further away, it is (without more context) in more cover than the intervening model (see my point below), so is a harder target to hit.

If the shooting model has the "Kool" Dakka skill (the model can choose who to target without heeding the rules above), however, you can choose to shoot at the further away model that is obscured behind the intervening model; at this point, you'd consider how much of the model is visible:

From this, warriors can - in very specific circumstances - provide "cover", as they may obscure the model behind them; you'd need to look from the shooting model's perspective, as per the rules. I'd wonder why the closer, less obstructed model isn't being shot?

Frankly, you can, with agreement with everyone you're playing with, effectively measure from anywhere (within reason, I guess).

I personally would measure from the individual model, as it follows the rules/diagrams for individual models shooting, and the weapon being used is in the hands of that model, not e.g. on the tip of a vehicle's wheel or other location on the vehicle.

The "score" (I assume you mean experience) is for wounding hits, so whoever caused the wounding hit on the warrior would get the experience at that point; a model going OOA afterwards just goes out of action, as no wounding hit was made.

Hope this helps, but please clarify/provide more context if I've made some incorrect assumptions.
This is precisely my interpretation of ORB rules as written. Saved me the effort, ta!

I should probably update the FAQ...
 
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We've played a couple more games. Great fun!
In our last one Diggaz managed to outmork and outgork two ork bands and take the most of the scrap!

But now we have more questions:
1. Are there any restrictions for token placement? Like "no closer than 8 inches from the table edge". We had a guy who played a lot of skirmishes and he was a bit surprised there are no rules for that.
2. Is it possible to bottle-out voluntarily? Before taking casualties? Like entered the map, get some bad rolls and proceed with "nope, this is too much, I do not want to lose anyone, I am out"?
3. Regarding pinning near the edge rules (the model has a chance to fall down, if it is pinned closer than 2 inches from the edge of the terrain it stands on). Where does it fall, if the model stands on 2-inch wide. 2-inch long and 4-inch high terrain, gets shot from the north, gets pinned and fails the check? We have not found rules for that and currently have 2 suggestions:
a. roll a scatter die
b. fall to the south to avoid fire from the north

Thank you!