So a possible solution to the pain point of reinforcements not improving bottle rolls. What if they got a status that worked kinda like the skill iron will?
Specific wording for those that like that sort of thing: subtract 1 from the result of any bottle rolls whilst this fighter is on the field, visible to at least one friendly without this status and is not seriously injured.
My thinking is this gives the reinforcements an impact on bottle rolls, doesn't muck about with trying to change the starting gang size and makes them a liability if taken out. All while encouraging engagement, maybe.
What do you think yakkers? Viable, questionable, down right bad? I'm thinking of adding it as part of the arbitrator's hand book stuff but wanted a place for discussion first.
Specific wording for those that like that sort of thing: subtract 1 from the result of any bottle rolls whilst this fighter is on the field, visible to at least one friendly without this status and is not seriously injured.
My thinking is this gives the reinforcements an impact on bottle rolls, doesn't muck about with trying to change the starting gang size and makes them a liability if taken out. All while encouraging engagement, maybe.
What do you think yakkers? Viable, questionable, down right bad? I'm thinking of adding it as part of the arbitrator's hand book stuff but wanted a place for discussion first.