Dumb question. If I were to take a pair of identical weapons ( let's say power swords for example) does it count as being "paired", Or only a second C.C.W for the purpose of "dual wielded"?
AgreedIt's funny though, there's some sense in using "two of the same" for getting more of a bonus than anything else.
(Similarly, if some had "styles" similar to Mordheim's Pitfighters, gaining +1 attack with *each* weapon makes some sense too, e.g. sword & shield; anything & knives; for bigger geezers: thunder hammer & storm shields. Maybe that's over-complicating things.)
I wonder if it'd work better - generally - as like a skill available to Gang Hierarchy (Champion) fighters or something? So Juves, gangers and specialists etc wouldn't get it 'til promotions, but champions? Sure! ("Paired" weapons then become more to show the cost benefit/"discount" of buying two at once. Like shoes, and gloves.)

A fair few models in the Necromunda range seem to have failed at obtaining a pair of shoes and often only have one.buying two at once. Like shoes, and gloves.)

Yes! This is why I wished pair weapons didn't just give a bunch of attacks on the charge. Something consistent but unique would have been cooler.There is a real world difference between a couple of swords and a paired pair of swords. The human body is asymmetrical. You will have a more dextrous hand, a stronger arm, a leading foot etc.
A paired sword set properly forged for you is not two identical swords. One will be tailored for your Right hand and the other for the left. Generally the weapon for your non dominant hand will be shorter and heavier so the longer lighter blade will be better used for your more dextrous dominant hand.
In fencing you even get specific grips for left and right handed swords which will not fit into the other hand. You can also get left and right handed firearms.
A Paired trait (back to Necromunda now) weapon will be crafted to work as a duo set while the other single hand version is not.
It's funny though, there's some sense in using "two of the same" for getting more of a bonus than anything else.
(Similarly, if some had "styles" similar to Mordheim's Pitfighters, gaining +1 attack with *each* weapon makes some sense too, e.g. sword & shield; anything & knives; for bigger geezers: thunder hammer & storm shields. Maybe that's over-complicating things.)
I wonder if it'd work better - generally - as like a skill available to Gang Hierarchy (Champion) fighters or something? So Juves, gangers and specialists etc wouldn't get it 'til promotions, but champions? Sure! ("Paired" weapons then become more to show the cost benefit/"discount" of buying two at once. Like shoes, and gloves.)
True.The game already skews too much towards champions and leaders, it does not need more rules to make them even more powerful.