spafe
Executive Officer in charge of Hats
Staff member
Necromunda Custodian
Yak Comp 2nd Place
Tribe Council
So while I have the enthusaism for some more classic painting (goblin green bases away!!!!), I've been planning out some lists so I might actually get them finished in time for next years tribemeet. Here's my scavy one. Thoughts please. I am not sure it its a bit light on ranged threat, but I'm hoping numbers keeps me well.
Leader, autogun, auto pistol, sword
scaly, spear gun, tox bomb
scaly, scatter cannon
mutant, claw, stub, dum dum,
mutant, extra arm, autopistol, stubgun
scavy, club, shotgun
scavy, autogun
scavy, stubgun, club
scavy, 2 handed club
scavy, blunder buss
scavy, autogun
scavy, shotgun
d6 zombies
beastmaster, d3 ripperjacks
total, 980 (If I can save the creds, I will, towards keeping zombies and beastmaster, if I cant then I'll either go 2 pitslaves game 1 only, or drop some dum dums and buy a naked scavy).
Leader, autogun, auto pistol, sword
scaly, spear gun, tox bomb
scaly, scatter cannon
mutant, claw, stub, dum dum,
mutant, extra arm, autopistol, stubgun
scavy, club, shotgun
scavy, autogun
scavy, stubgun, club
scavy, 2 handed club
scavy, blunder buss
scavy, autogun
scavy, shotgun
d6 zombies
beastmaster, d3 ripperjacks
total, 980 (If I can save the creds, I will, towards keeping zombies and beastmaster, if I cant then I'll either go 2 pitslaves game 1 only, or drop some dum dums and buy a naked scavy).