If you watch the MiniWarGaming youtube battle report, they mention promethium as being a kind of currency, you get one for losing or tieing, and d3 for winning, and that is what you spend on upgrades.First thing I want to know is what is the income system going to look like?
Is it just Grey Knights and SKitarii for you guys or is anyone else in the mix?^Agreed.
We're three games into our campaign, and some lucky rolls have seen the Grey Knights player already to 5! models in his warband, kitted out with two psycannons, 1 incinerator, 1 justicar, and one trooper. It's tough going for me, because the GK specialist has a psychic power that allows him to ignore cover! Ripped up Skitarii everywhere.
Right now, we just have those two warbands, but we should be rolling up a guardsman warband each as soon as we get the rules this weekend, hopefully. I also have enough to do a SM band and a chaos Band, so we might try those out too.Is it just Grey Knights and SKitarii for you guys or is anyone else in the mix?
Agreed. I know that it's used in flamers. I just assumed it was the MacGuffin natural resource for 40k. I imagined liquid.promethium?
What is the fluff on Promethium? What is Promethium? Is it a solid, liquid, or gas? Does it generate energy? Does it cause mutation? Can I sell it to void pirates for credits or slaves? Is it strange way to say Isotopic Fuel Rod?
So you can trade up but not down? You have to buy extra gear upon recruitment that you can then pass out to the rest of the gang but you can't pass out equipment you already have to new recruits?You can't stockpile to equip new recruits. The reverse however (loading up the new recruit for the gang) is indeed possible.