If you jump voluntarily (insteand of falling) you substract half of the height from your movement ("jump" in the advanced rules).CLOWN QUESTION
Another strange question? Harlequins don't take falling damage. Can they move, jump off a building and continue moving their full distance? Or do they have to minus the total distance they fell off their movement? OR can they move, jump, fall, and then stop movement for the round as soon as they hit the ground?
And to asnwer the question you asked in the other thread, I played three games last saturday but I've been too lazy to type a report. I don't feel I have much to say, the game is pretty much Necromunda with 40k squads. The campaign system is disappointing (it lacks depth), but that's pretty much what I expected.