N18 Quarter 4, 2021--New Gang & Allies

AgeOfSlaanesh

Ganger
Dec 17, 2019
52
23
8
Manchester
On the most recent, as of 23/07/21, necromunda community post (https://www.warhammer-community.com...delaque-but-dont-believe-everything-you-read/) it mentions there will be a New Gang & Allies.

So, (1) what do we speculate, or would hope, the gang to be; and (2) what do we think the Allies will be?

I guess it will be in a new 'Book of...' book, so what do we think its theme could be?


Personally, I think we will see the Nobel Houses from the 'House of...' books collated ala Guilds in the Book of Peril and Recidivists in the Book of Judgment. And to fit the theme of Nobility, I think it will be the Spyres as the gang.

Although, I hope for a book themed around the Ash Wastes, with the Ash Waste Nomads.
 
  • Like
Reactions: HameDawg100

cardyfreak

Executive Officer in charge of Radishes
Staff member
Necromunda Custodian
Tribe Council
Sep 15, 2012
3,992
6,463
188
38
Alnwick, Northumberland
yaktribe.games
I wouldn’t be surprised to see the new gang be a link towards a Christmas big-box release like dark uprising. So either those Dust Walker/Ash Waste nomad guys and an ash waste big-box, or some gang linked to eye of Selene and a big-box to play that setting.
 

AgeOfSlaanesh

Ganger
Dec 17, 2019
52
23
8
Manchester
I wouldn’t be surprised to see the new gang be a link towards a Christmas big-box release like dark uprising. So either those Dust Walker/Ash Waste nomad guys and an ash waste big-box, or some gang linked to eye of Selene and a big-box to play that setting.
One thing I would like to see if there is rules for playing in the Eye of Selene or the Ash Wastes is a campaign system that is not based around territories ala the dominion and law and misrule campaigns, just so its a different way to run a campaign.
 

Ardavion

Gang Hero
Nov 22, 2011
1,173
2,031
183
Doing a bit of sleuthing around the symbol used for the new gang in the post, I'd hazard a "mechanical" gang given the cog-like appearance, but hoping for Pit Slaves would be a stretch (GW giving the fans what they want? Ridiculous... Plus, we've already had the Ogryns, so they'll doubtless say Pit Slave gangs are already available).

It could also possibly be some form of Guilder gang (with the "gears of commerce"), or the start of introducing gangs with a vehicular background, if not with actual vehicle rules.
 

AgeOfSlaanesh

Ganger
Dec 17, 2019
52
23
8
Manchester
Doing a bit of sleuthing around the symbol used for the new gang in the post, I'd hazard a "mechanical" gang given the cog-like appearance, but hoping for Pit Slaves would be a stretch (GW giving the fans what they want? Ridiculous... Plus, we've already had the Ogryns, so they'll doubtless say Pit Slave gangs are already available).

It could also possibly be some form of Guilder gang (with the "gears of commerce"), or the start of introducing gangs with a vehicular background, if not with actual vehicle rules.

I too doubt pit slaves will be a faction, as you mention there is the slave organs, and, also, pit fighters do have current models in the slave entourage.
 

Petitioner's City

Gang Hero
Nov 15, 2017
1,175
1,943
153
Edinburgh, UK
I really doubt that after Gang War this year - and with Heresy presumably taking the big SG box this year that was occupied by BB last year, and Dark Uprising the year before - there will be a SG big box for NEcromunda this year. Ash Wastes is just too big and requires the kind of box DU had - i.e a lot of plastic & possibly also 'ash wastes terrain'. Vehicles are also a challenge for the existing gangs - each gang needs 'vehicle crew' if they are to be let out into the wastes, so that means vehicles and crew for each gang. Whether gangs have specific vehicles, or vehicles have crew who can be any gang, is a good question.

But any Ash Wastes box is probably going to be a very big box - Speed Freaks with gangs and terrain - or a multi-box release not focused on a big box. It's like Gorkamorka really, if they want to release it well (and they will, it won't be the rules without models of SG/Fanatic Ash Waste vehicle rules).

Or an Ash Wastes box might just be two 'pure' ash wastes factions - but again, a box too close to Gang War in nature, but bigger as well. At the Weekender in early 2019, all this was previewed. I do remember that Simon Egan had just drawn these - but I need to find confirmation of that:

cb0caef25b96fbaee8d7bd4062a0a189_8725.jpg


2ea589b9b3e672e9b938694e259035ae_8725.jpg


064c3c2a2f404f0601b23fa9e6306105_8725.jpg


That's cavalry, vehicles and people!

The Wastes had a lot of additional ideas, however, which link to Egan's art:

necromunda-hh-16.jpg


DyZYC1yXQAAtb0I.png


DyZYDxoX4AAAI8Z.png


So again, this seems like a big release. Hopefully next year, perhaps in that November spot?

So if not Ash Wastes, and if not a big box, a Book and a gang box sounds about right. Of course, it's worth looking at what they previewed in early 2019 alongside Specialist Juves + Champions, 'HIve Arcos' and the guilds (ie all of which has come to pass):

72db2666915290791ef7fe332c089617_8725.jpg

Among the 'Thousand Hives, Thousand Ways to Die', Hive Arcos was the (already in production at time this was shown) Dark Uprising.

But featured was also Mortis:

DyZXxaoXcAAHyVu.png


And Secundus:

DyZXzTQXgAATu7P.png

Arguably Book of Ruin could really have provided rules for both much better than was featured (i.e. a Necromunda GSC list, a Necromunda zombie list, etc), but it didn't. Still I'm not sure either would count as a 'new' gang.

Then also the Eye:

DyZYRcyX4AAXqbJ.png


I must say the Eye sounds fantastic, but it seems potentially as much of an expansion as the Ash Wastes?

So lots of ideas and would be great to see any approach they take!

My group really wants just basic scummers or mutants/scavvies, though, which is interesting. But I like how their 'road ahead' mentioned multiple new gangs. Intriguing.

EDIT: Worth checking out the Necromunda fiction too for ideas - Redemptionists in Brooks' Road to Redemption previewed the Cawdor release a year later; Denny Flowers' Low Lives featured the line 'I'm Orlock, of couse I know Ambots' which was a - small - prefiguration of rules from House of Iron about a year later, etc.
 
Last edited:
  • Like
Reactions: BearsWillEatYou

Sundown Dreamer

Gang Hero
Mar 6, 2018
502
575
103
Tübingen, Deutschland
Doing a bit of sleuthing around the symbol used for the new gang in the post, I'd hazard a "mechanical" gang given the cog-like appearance, but hoping for Pit Slaves would be a stretch (GW giving the fans what they want? Ridiculous... Plus, we've already had the Ogryns, so they'll doubtless say Pit Slave gangs are already available).

But this symbol with a gear was also used as a placeholder earlier. Good to see, for example, on the Roadmap 2020.
 

Petitioner's City

Gang Hero
Nov 15, 2017
1,175
1,943
153
Edinburgh, UK
Maybe they’ll go waaaay back and have a techno gang vs Brats big box!

What were the Techno gang?

Brats would be really fun, and do seem to echo the 'gangs from the far past' promise suggested in 2019. ALthough the clan gangs and Guilders as a melange feel too close to what Technos were I think.

@AgeOfSlaanesh check out the Confrontation rules for descriptions of Technos - https://yaktribe.games/community/vault/confrontation.132/ - or my own adaptation of them into Solo (revised Venators) gangs - https://yaktribe.games/community/threads/solo-gangs-revised-venators.11348/.
 
  • Like
Reactions: Punktaku

Ardavion

Gang Hero
Nov 22, 2011
1,173
2,031
183
I too doubt pit slaves will be a faction, as you mention there is the slave organs, and, also, pit fighters do have current models in the slave entourage.
I'm a dyed-in-the-wool Pit Slave grognard; I'd really like a proper Pit Slave gang to be released - it would break my moratorium on buying N17+ stuff (last broken by the Ogryns) - but I recognise that GW don't want to bring back certain (fun) things from previous editions.

I really doubt that after Gang War this year - and with Heresy presumably taking the big SG box this year that was occupied by BB last year, and Dark Uprising the year before - there will be a SG big box for NEcromunda this year. Ash Wastes is just too big and requires the kind of box DU had - i.e a lot of plastic & possibly also 'ash wastes terrain'. Vehicles are also a challenge for the existing gangs - each gang needs 'vehicle crew' if they are to be let out into the wastes, so that means vehicles and crew for each gang. So a very big box - Speed Freaks with gangs.

Or it might just be two ash wastes factions - but again, a box too close to Gang War in nature, but bigger as well. At the Weekender in early 2019, all this was previewed. I do remember that Simon Egan had just drawn these - but I need to find confirmation of that:

View attachment 135299

View attachment 135300

View attachment 135301

That's cavalry, vehicles and people!

The Wastes had a lot of additional ideas, however, which link to Egan's art:

View attachment 135302

View attachment 135303

View attachment 135304


Hopefully next year though!

So if not Ash Wastes, and if not a big box, a Book and a gang box sounds about right. Of course, it's worth looking at what they previewed in early 2019 alongside Specialist Juves + Champions, 'HIve Arcos' and the guilds (ie all of which has come to pass):

View attachment 135305
Among the 'Thousand Hives, Thousand Ways to Die', Hive Arcos was the (already in production at time this was shown) Dark Uprising.

But featured was also Mortis:

View attachment 135306

And Secundus:

View attachment 135307
Arguably Book of Ruin could really have provided rules for both much better than was featured, but it didn't. Still I'm not sure either would count as a 'new' gang.

Then also the Eye:

View attachment 135308





So lots of ideas and would be great to see any approach they take!

My group really wants just basic scummers or mutant scavvies, though, which is interesting. But I like how their 'road ahead' mentioned multiple new gangs. Intriguing.
I also doubt another big box release this year, or even early next; the vehicles issue is addressed by providing (probably FW) conversion kits for existing vehicles - the Palanite Enforcers are known to have used Achilles Ridgerunners, called "armoured ash runners" in this article.

One of the concept slides for the Ash Waste Nomads has the name "Mark Bedford" and the date "26th October 2017", so not sure about Simon Egan and being drawn in 2019... Are you just referring to when the slides were made?

"Hive Arcos" being the CGC isn't exactly what they "promised", tbh; there aren't any rules for a hive dominated by the worshippers of Khorne, just some gang rules and some scenarios based on the contents of one big box, not really a big shake up. From this, I'm not expecting too much in the way of drastic departures for rules/settings etc.
But this symbol with a gear was also used as a placeholder earlier. Good to see, for example, on the Roadmap 2020.
Ah, I see. Hopes dashed yet again!
 
  • Like
Reactions: Petitioner's City

Petitioner's City

Gang Hero
Nov 15, 2017
1,175
1,943
153
Edinburgh, UK
I also doubt another big box release this year, or even early next; the vehicles issue is addressed by providing (probably FW) conversion kits for existing vehicles - the Palanite Enforcers are known to have used Achilles Ridgerunners, called "armoured ash runners" in this article.

One of the concept slides for the Ash Waste Nomads has the name "Mark Bedford" and the date "26th October 2017", so not sure about Simon Egan and being drawn in 2019... Are you just referring to when the slides were made?

"Hive Arcos" being the CGC isn't exactly what they "promised", tbh; there aren't any rules for a hive dominated by the worshippers of Khorne, just some gang rules and some scenarios based on the contents of one big box, not really a big shake up. From this, I'm not expecting too much in the way of drastic departures for rules/settings etc.

Ah, I see. Hopes dashed yet again!

Maybe, but I wonder if there will be there own spin on vehicles too - and I do think ash wastes is a big model investment on their part. I mean this is Forge World, after all, they exalt in vehicle variations :D

On Mark versus Simon "d'oh" - so obvious 😂

As for Arcos, the Dark Uprising book was all about Arcos (everything up until the timeline is Arcos-focused) - so I think they did cover it well, even if it doesn't quite mesh with what you expected. The fluff was 8 pages, overall, out of a shorter rulebook - but the rest of the book was the main rules, the 'hive-encompassing' (ie Arcos-representing) Uprising campaign, the scenarios, and the two gang rulesets. In addition, most of the border quotations refer to Arcos too. It even included modernmunda's first in-rulebook short pieces of fiction (beyond the quotations!) as some poor enforcers met their untimely end after dealing with some fleeing orlocks. The repeated refrain is 'In HIve Arcos', 'Hive Arcos', 'Arcos', etc.. Perhaps the book could have benefited from adding Xor and the Subjugator Marshall, Hale, as Dramatis personae too, but as Arcos isn't in the 'present' of the game, it would be as bad as the way Eisenhorn featues in modern 40K (or once again the Ghosts), so I'm glad not. Xor can be represented by the Eightfold Harvest Lord, and Hale by some easy arbitration too.
 
Last edited:

Ardavion

Gang Hero
Nov 22, 2011
1,173
2,031
183
Maybe, but I wonder if there will be there own spin on vehciels too - and I do think ash wastes is a big model investment on their part.
Making a full vehicle versus making an upgrade sprue, I'd think GW would approve SG proposing a small upgrade sprue versus a large/multiple sprue vehicle kit that would take up more machine space/time.
As for Arcos, the Dark Uprising book was all about Arcos (everything up until the timeline is Arcos-focused) - so I think they did doit, even if it doesn't quite mesh with what you expected. They should perhaps have added Xor (sic?) And the Subjugator Marshall as Dramatis personae too ....
Full disclosure, (I think) I've not bought the dark uprising box; if I have, I've not opened it and read the stuff in it. The fluff I've picked up online about Hive Arcos doesn't really inspire/evoke a proper "additional setting", although it may be abridged; it seems to take just a couple of minutes to read about it, and what I've read doesn't inspire "long term campaign" feelings.
 
  • Like
Reactions: Petitioner's City

Petitioner's City

Gang Hero
Nov 15, 2017
1,175
1,943
153
Edinburgh, UK
Making a full vehicle versus making an upgrade sprue, I'd think GW would approve SG proposing a small upgrade sprue versus a large/multiple sprue vehicle kit that would take up more machine space/time.

Full disclosure, (I think) I've not bought the dark uprising box; if I have, I've not opened it and read the stuff in it. The fluff I've picked up online about Hive Arcos doesn't really inspire/evoke a proper "additional setting", although it may be abridged; it seems to take just a couple of minutes to read about it, and what I've read doesn't inspire "long term campaign" feelings.

I wonder - the ZM kit (which bizarrely hasn't been sold under a general 40K label or given 40K rules, or even sold with a heresy label as well) shows that GW will invest a huge amount of money in Necromunda, and more so, earn an amazing amount of money. I think Necromunda has proven to be very profitable.

On Dark Uprising, and any of the books, they are always worth a first read - including especially all the wee quotations, which I think are my favourite parts of the modern books. One of my favourites parts of DU was a 'featured' Escher gang, Zoerina and her Sump-Rig City Sirens, who fight to survive the fall of the hive. They have some of the prose text dedicated to them, as well as quotes.

Then in House of Blades, there is this part of the timeline.

948.M40: A FINAL BETRAYAL
Over 10 years after the fall of Hive Arcos, the gang leader Zoerina and her sisters stagger out of the wastes. Zoerina says she is a survivor of the fall and claims to have damning information regarding what really brought the hive down. The Matriarch Primus welcomes Zoerina to the Escher council chamber in Hive Primus, where Lord Helmawr’s Enforcers are waiting to take her away…

Deliciously old school GW.

But on the nature of an additional setting - I think it is partly the seven week campaigns, which don't scope out. Yet the Uprising Campaign is probably my favourite of the five campaigns (Turf, Dom, L&M, Eternal and Uprising) they have released - it just so much fun. A key feature of the campaign - which few people seem to have commented on - is also the way the territories don't represent places in the underhive, or even the hive city, of the hive the campaign is set in (be it Arcos or another) - it's the whole hive - creating more of an abstracted sense of the gang's attempts to survive the entire edifice - much like Zoerina and her girls - or be part of a larger body trying to take it over, be it the Subjugator legions of Marshall Hale, or the cultists of Xor. I think Dark Uprising warrants a really positive eye towards it, as a book (and the supplemental campaigns in Book of Ruin too - a book now made quasi-worthless because the Uprising Campaign isn't in print anymore 😠😠😠).

Also the fluff text for the Palanites in DU is the best. And no one ever reads it. It has all this worldbuilding, which no one pays attention to. GRRRR.
 
Last edited:
  • Like
Reactions: BearsWillEatYou

Ardavion

Gang Hero
Nov 22, 2011
1,173
2,031
183
I wonder - the ZM kit (which bizarrely hasn't been sold under a general 40K label or given 40K rules, or even sold with a heresy label as well) shows that GW will invest a huge amount of money in Necromunda, and more so, earn an amazing amount of money. I think Necromunda has proven to be very profitable.
Do you mean the same Zone Mortals that was based on the Forge World kits of the the same name that were sold without any "range tag", but were ostensibly Horus Heresy at the time, and were outrageously expensive before their move to plastic? Methinks it's not Necromunda that has made ZM shift, it's the comparative price drop enabling people who wanted them when they were FW resin but couldn't sell a kidney to get the funds to go and buy them for their various other projects.

On Dark Uprising, and any of the books, they are always worth a first read - including especially all the wee quotations, which I think are my favourite parts of the modern books. One of my favourites parts of DU was a 'featured' Escher gang, Zoerina and her Sump-Rig City Sirens, who fight to survive the fall of the hive. They have some of the prose text dedicated to them, as well as quotes.

Then in House of Blades, there is this part of the timeline.



Deliciously old school GW.

But on the nature of an additional setting - I think it is partly the seven week campaigns, which don't scope out. Yet the Uprising Campaign is probably my favourite of the five campaigns (Turf, Dom, L&M, Eternal and Uprising) they have released - it just so much fun. A key feature of the campaign - which few people seem to have commented on - is also the way the territories don't represent places in the underhive, or even the hive city, of the hive the campaign is set in (be it Arcos or another) - it's the whole hive - creating more of an abstracted sense of the gang's attempts to survive (or conquer) the entire edifice - much like Zoerina and her girls, or the Subjugator legions of Marshall Hale, or the cultists of Xor. I think Dark Uprising warrants a really positive eye towards it.

Also the fluff text for the Palanites in DU is the best. And no one ever reads it. It has all this worldbuilding, which no one pays attention to. GRRRR.
If a campaign setting won't work because the time scale for a campaign is too short, either the setting or the rules need to be adapted to allow it to happen. You could make the campaign purely about escaping the hive, which over seven weeks/games could be quite movie-like.

If people aren't reading the fluff, it may possibly be due to it being behind a paywall of a pricey, no longer available box.

I'd love to read the fluff, if it's like old school fluff, but it's not worth £175+ to get ahold of.
 

Petitioner's City

Gang Hero
Nov 15, 2017
1,175
1,943
153
Edinburgh, UK
I sometimes think it is due to the internet pdf of the book not being a scan which isn't OCR'd 😂 but the uprising campaign does work, and is really fun.

On ZM, i think sadly the drop in heresy since 2018 meant they really were a necromunda object, rather than dual-marketed (which is what they should have been). You only need to spend time on the terrain maker group on FB, for example, to see how much people bought them, for this game, rather than anything else. While some heresy players definitely did buy them just for heresy, as you noted some has the preexisting resin pieces but others didn't. Yet you see a lot less of plastic zm on Crusade & Heresy, for example - and it wasn't like GW was proclaiming how useful the kit was for HH, which has its brilliant zm ruleset. It's really good to see how much the Necromunda community adapted the terrain and idea of tunnel fighting, but it's a shame to see it not widely used across the 31st and 41st millennia's various games

Even more so, ZM was perfect for kill team but they never did a kill zone using the (very popular) terrain. Presumably because you need a lot to make it work 😭. And it's perfect to be one of the new warzone terrain sets in 40k, which is a personal hope - they could do the hive warzone box again 🤞
 
  • Like
Reactions: Ardavion