Spire of Primus (p78)
Chymist Cult Toxin Gardens: Battle Effects
“In a battle where this Spire District is the stake, weapons with the Toxin trait increase their Damage characteristic by 1”
So, what does this mean?
- GW Error - and has no effect as weapons with Toxin trait bypass any wound roll, going straight to injury roll (after save roll) and do not cause damage.
- Confirmation that if a weapon has Toxin Trait AND a damage characteristic, it also causes damage (removing wounds and potentially triggering an addition non-toxin injury roll)?
From what I can see, only the Rak’gol Razor Gun currently has the Toxin trait AND a damage characteristic (of 1).
But now with this Spire District Territory, it would have a Damage characteristic of 2. And others (following) would now have a Damage of 1:
- Throwing Knives
- Wyld Bow Poison Arrows
- Needle Pistol
- Flechette Pistol Fleshbane ammo
- Needle Rifle
- Stiletto Knife
- Stiletto Sword
- Desire’s Needle
- Barbed Flabellum
- Haemophagic Blade
- Venom Claw