Hey folks, I hope your weekend has been a good one. I have been developing a post apoc skirmish game over the last year or so and I thought I would seek out some opinions from the Yaktribe. I'll post questions here from time to time looking for your opinions on things, all I ask is that you give your honest answers and input.
So, my first query:
Seems like some skirmish games are incorporating cards into the play system. While the game I am currently working on is all dice based, I am thinking of different ways to approach campaigns and the advancement of characters within a gang or war band. One of those ways is using a card-based system to represent perks and advancements that can be acquired over time.
My question is a very general one. Would adding a card-based system affect your enjoyment of a game? Can it feel like there's too much to do?
So, my first query:
Seems like some skirmish games are incorporating cards into the play system. While the game I am currently working on is all dice based, I am thinking of different ways to approach campaigns and the advancement of characters within a gang or war band. One of those ways is using a card-based system to represent perks and advancements that can be acquired over time.
My question is a very general one. Would adding a card-based system affect your enjoyment of a game? Can it feel like there's too much to do?