spafe
Executive Officer in charge of Hats
Staff member
Necromunda Custodian
Yak Comp 2nd Place
Tribe Council
So has anyone else found some great utility from the book of outcasts powers?
My recent game against goliaths had me basically stacking conditions on them to make them go away, as my mutated ogyrn and both spawn failed quite epically in pushing the goliaths back, all of them falling one by one to the muscle heads. The day however was won by my trust witch and (to an extent) my leader. The witch has Hallucinations, gifting insanity out freely, and a hand flamer, while my leader has a grenade launcher and flame blast (allowing him to make one of his weapons gain blaze). Between them they managed to get me the win, although both of us were broken and my leader had fled a turn before the final goliath zerker was convinced he could jump a gap and fell to his doom (I got to control him due to insanity, mwahaha).
At one point there were 4 goliaths still on the board (against a similar number of my fighters), and all of the goliaths were insane, with 2 of them also on fire. This stacking of conditions was the only way I could actually get rid of them, as even when my spawn charged a normal ganger he just got clubbed to death.
I was wondering if anyone has found any other really useful powers out there that just allow utility that would be otherwise missing.
My recent game against goliaths had me basically stacking conditions on them to make them go away, as my mutated ogyrn and both spawn failed quite epically in pushing the goliaths back, all of them falling one by one to the muscle heads. The day however was won by my trust witch and (to an extent) my leader. The witch has Hallucinations, gifting insanity out freely, and a hand flamer, while my leader has a grenade launcher and flame blast (allowing him to make one of his weapons gain blaze). Between them they managed to get me the win, although both of us were broken and my leader had fled a turn before the final goliath zerker was convinced he could jump a gap and fell to his doom (I got to control him due to insanity, mwahaha).
At one point there were 4 goliaths still on the board (against a similar number of my fighters), and all of the goliaths were insane, with 2 of them also on fire. This stacking of conditions was the only way I could actually get rid of them, as even when my spawn charged a normal ganger he just got clubbed to death.
I was wondering if anyone has found any other really useful powers out there that just allow utility that would be otherwise missing.